Re: [Bf-committers] cuda 32bit kernels

2013-07-26 Thread Brecht Van Lommel
On Thu, Jul 25, 2013 at 7:26 PM, Yousef Hurfoush ba...@msn.com wrote: 1.is cuda compiled x86 binaries are the same as the x64 bit ones? No, they're different binaries. 2.is compiling OSL in mingw64+scons supported? I don't see OSL libraries for this platform in svn, so I guess it's not

Re: [Bf-committers] Help on linking added lib on XCode

2013-07-26 Thread Rafael Campos
Just to document the solution that Brecht helped me with: Error 1: Cannot use typeid with -fno-rtti It was just a matter of editing the corresponding CMakeLists.txt to remove the flags -fno-rtti, since OpenVDB uses typeid. Errors 2 and on: No member named 'punned_cast' in namespace

Re: [Bf-committers] sculpt mode wireframe display issue and question

2013-07-26 Thread David Jeske
@Sergey - Another way to consider the question is -- does anyone thinks it's worth the effort to properly fix hiding-of-coplanar edges in non-dynamic sculpt mode? or is the simpler solution, forcing all edges to display like dyntopo, sufficient? It sounds like you think forcing all edges to

[Bf-committers] Patch [#36296] object-display-properties subpanel layout cleanup

2013-07-26 Thread David Jeske
https://projects.blender.org/tracker/index.php?func=detailaid=36296group_id=9atid=127 This patch is a small cleanup to the layout of the object-display-properties subpanel. The main result is visible in this comparison display.. though note that the wording Maximum draw type: was used instead of

Re: [Bf-committers] sculpt mode wireframe display issue and question

2013-07-26 Thread David Jeske
... another small related question. Is it desirable that sculpt mode uses full selection color wireframes, rather than using something more subtle like the weight paint wireframes? ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] cuda 32bit kernels

2013-07-26 Thread Yousef Hurfoush
I don't see OSL libraries for this platform in svn, so I guess it's not supported. I'm not sure what the status is here exactly. any idea when it will be implemented here? i think Antony is mingw maintainer. Regards Yousef Harfoush ba...@msn.com

Re: [Bf-committers] sculpt mode wireframe display issue and question

2013-07-26 Thread Ronan Ducluzeau aka zeauro
Explicit wire-control adapts itself to information you want to display. Wire helps to evaluate possibilities for future strokes when using specific brushes (grab/crease/pinch/smooth...). But it does not necessary require to display highest level to be useful. It can help to take decision to

Re: [Bf-committers] sculpt mode wireframe display issue and question

2013-07-26 Thread Ronan Ducluzeau aka zeauro
Yes , it is desirable to have it little more subtile but not too much. It should still show wireframe more obvious than just a flat shading. On 27/07/2013 00:44, David Jeske wrote: ... another small related question. Is it desirable that sculpt mode uses full selection color wireframes,

Re: [Bf-committers] sculpt mode wireframe display issue and question

2013-07-26 Thread David Jeske
In 2.49, multiresolution was not a modifier. The feature was lost while 2.5 interface changes when multi-resolution became a modifier. I see. Just glancing at it, it looks like optimal display marks edges for display which correspond to level-0 edges. I don't see why the same technique