Re: [Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Jacob Merrill
What about using a app to control blender at home, like pocketcloud but just for blender. On Jan 5, 2014 1:52 PM, "Arnaud Loonstra" wrote: > On 01/05/2014 10:08 PM, Yunier Perez wrote: > > people usually use smartphones consume information not to create it; > > something like a blender viewer(us

[Bf-committers] Import, research on speed improvements

2014-01-05 Thread Sebastian A. Brachi
Hi all, this is the first time writing to the list, I'd like to start learning a lot and hopefully help to improve blender in some areas. My main interest right now is Blender's import/export pipeline. Currently I'm making an addon to import a lot of different formats from different game engines an

Re: [Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Arnaud Loonstra
On 01/05/2014 10:08 PM, Yunier Perez wrote: > people usually use smartphones consume information not to create it; > something like a blender viewer(using the same blender engine) could > be useful to showcase one's work. A bit googling helped: http://www.blendernation.com/2012/06/26/blenderplaye

Re: [Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Crs Mrn
What I have found so far is this: There is a Blender player for games, but the links seem broken. http://wiki.blender.org/index.php/Doc:2.6/Manual/Introduction/Installing_Blender/Android And with some struggle Blender itself could run on Android http://m.youtube.com/watch?v=RwmU1DqroR4&desktop_

Re: [Bf-committers] help with tessface, CustomData and MTFace

2014-01-05 Thread Dalai Felinto
> However you shouldn't be storing this pointer in CustomDataLayer*, you should > do something like this instead: (...) Ah, now I I understand the CustomData_get_* functions better. Way more clear thanks a lot Brecht. @Tom, many thanks, my system was crashing some times, but I haven't stop to pi

Re: [Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Yunier Perez
people usually use smartphones consume information not to create it; something like a blender viewer(using the same blender engine) could be useful to showcase one's work. On 1/5/14, Arnaud Loonstra wrote: > On 01/05/2014 08:08 PM, Stephen Swaney wrote: >> On Sun, Jan 05, 2014 at 07:56:16PM +0200

Re: [Bf-committers] help with tessface, CustomData and MTFace

2014-01-05 Thread Brecht Van Lommel
The line proposed by Tom should work. However you shouldn't be storing this pointer in CustomDataLayer*, you should do something like this instead: MTFace *mtface = CustomData_get_layer(&me->fdata, CD_MTFACE); MTFace *mtf = &mtface[i]; On Sun, Jan 5, 2014 at 9:36 PM, Tom Edwards wrote: > Buil

Re: [Bf-committers] help with tessface, CustomData and MTFace

2014-01-05 Thread Tom Edwards
Built your patch and realised that cdl isn't MTFace**, which is what the fix I suggested is for. This is what you actually need: MTFace *mtface = &((MTFace *) cdl)[i]; The original code was creating a ref to CustomDataLayer*, indexing into it, and only casting to MTFace* as the last step. The s

Re: [Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Arnaud Loonstra
On 01/05/2014 08:08 PM, Stephen Swaney wrote: > On Sun, Jan 05, 2014 at 07:56:16PM +0200, Crs Mrn wrote: >> >> ...The Android platform seems >> to have a lack of 3D modelling apps. > > Probably because, as a general rule, mobile processors lack the > horsepower to do anything interesting. > > And t

Re: [Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Stephen Swaney
On Sun, Jan 05, 2014 at 07:56:16PM +0200, Crs Mrn wrote: > > ...The Android platform seems > to have a lack of 3D modelling apps. Probably because, as a general rule, mobile processors lack the horsepower to do anything interesting. And then there is the touch-screen UI, as already noted. S. --

Re: [Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Yunier Perez
hey, that sounds like an interesting project!!! that touch-screen UI is a real challenge, 3D modeling is already hard using mouse and keyboard. On 1/5/14, Crs Mrn wrote: > I have seen some attempts of bringing Blender on Android. This project is > still alive? Does someone still working on it? T

Re: [Bf-committers] help with tessface, CustomData and MTFace

2014-01-05 Thread Dalai Felinto
Hi, > This should fix it: > &(cdl[1]) Sorry, but where would that be? Because If I do: (1) MTFace *mtface = (MTFace *)&cdl[i]; As it is now, or if I do: (2) MTFace *mtface = (MTFace *)&(cdl[i]); They all produce the same result I just committed (bc3d601 in the branch) a temporary printf code t

[Bf-committers] Blender on Android-still alive?

2014-01-05 Thread Crs Mrn
I have seen some attempts of bringing Blender on Android. This project is still alive? Does someone still working on it? The Android platform seems to have a lack of 3D modelling apps. A Blender port, with a nice touch-screen friendly interface would be great. __

Re: [Bf-committers] help with tessface, CustomData and MTFace

2014-01-05 Thread Tom Edwards
This should fix it: &(cdl[1]) Currently you are indexing into your reference! On 05/01/2014 5:28 PM, Dalai Felinto wrote: > Hi there, > Anyone familiar with CustomData and tessface here? > > I'm trying to figure out why this function is only working for the first face: > https://github.com/dfel

[Bf-committers] help with tessface, CustomData and MTFace

2014-01-05 Thread Dalai Felinto
Hi there, Anyone familiar with CustomData and tessface here? I'm trying to figure out why this function is only working for the first face: https://github.com/dfelinto/blender-git/blob/bake-cycles/source/blender/render/intern/source/bake_new.c#L104 I'm getting bad data when trying to read the MT

[Bf-committers] Blender developers meeting minutes - January 5, 2014

2014-01-05 Thread Ton Roosendaal
Hi all, Here's the notes from today's meeting in irc.freenode.net #blendercoders 1) Projects for upcoming 2.70 release - The last week of 'BCon 2', next week we should have all new code projects in Master. http://wiki.blender.org/index.php/Dev:Doc/Projects - Sergey Sharybin wrote doc for his w

Re: [Bf-committers] Commit overload

2014-01-05 Thread Julien RIVAUD (_FrnchFrgg_)
Le 05/01/2014 13:13, Sergey Sharybin a écrit : > Keir, that were direct commits, not arc ones by the all looks of them. > Requiring everyone to use arc is a bit too much at this stage ;) > > On Sat, Jan 4, 2014 at 5:58 AM, Keir Mierle wrote: > >> Shouldn't arc land take care of squashing the patc

Re: [Bf-committers] Commit overload

2014-01-05 Thread Sergey Sharybin
Keir, that were direct commits, not arc ones by the all looks of them. Requiring everyone to use arc is a bit too much at this stage ;) On Sat, Jan 4, 2014 at 5:58 AM, Keir Mierle wrote: > Shouldn't arc land take care of squashing the patches? Or is this outside > phabricator? > > > On Fri, Jan