Upgrading the minimum to 2.1 does not mean that Blender does not use higher
OpenGL features.
It can always query for the ogl version and use the available features,
resulting, for example, in more performance.
There is no need of a separate build.
The question is if versions older than 2.1 can be
Hi,
As of today, Multi-View is mostly working as supposed. It should go to
master as soon as it gets the 'go' from other developers. Meanwhile
testers are once again welcome.
Fresh builds:
Linux x86_ 64: http://goo.gl/Tq3uCg
OSX x86_64: http://goo.gl/R7DDia
Win 64: http://goo.gl/GH6PNj
The patch
On Wed, Jan 21, 2015 at 8:23 AM, brita wrote:
> Upgrading the minimum to 2.1 does not mean that Blender does not use higher
> OpenGL features.
> It can always query for the ogl version and use the available features,
> resulting, for example, in more performance.
> There is no need of a separate
I want to give my opinion on this as well, since I also sometimes run
absurdly old hardware.
I am sometimes stuck on an old laptop, a Panasonic Toughbook CF-50 from
~2000.
Pentium M 1.7 GHz single-core processor,
upgraded to have 1 GB of ram,
ATI 9600 GPU with a whopping 64 MB of vram.
On that