I remember somone working on PBR for the viewport, but I can't seem to dig
it up, is pbr metelness workflow going to be accessable in the viewport ?
after the viewport project? what about the game engine?
I dont get alot of praise for my gsl texturing, but the exact same textures
on a PBR model
Hi all,
Here are the notes from today's 14 UTC meeting in irc.freenode.net
#blendercoders.
1) Release targets for Blender 2.76
- Planning:
http://wiki.blender.org/index.php/Dev:Doc/Projects
- According to schedule, we move to BCon3 today. That means that the release
targets
are defined, only
I had a question about OpenSubdiv. I noticed in the commit logs there
was a recent update to start supporting the 3.x API. Is this the current
version to build the branch with or is it still built with 2.x? If this
is a move toward 3, is there a specific version we should be using or
can we