Re: [Bf-committers] Blender developers meeting minutes - February 27, 2016

2016-02-28 Thread Sergey Sharybin
Dan, Well, it's definitely faster than my laptop. So screw it, gonna to sell my laptop on ebay and buy two r210 for the same amount of money. One i'll donate to you ;) Back to serious tho. Think we were not talking about putting manual back in there. That would piss some contributors off even mo

Re: [Bf-committers] Blender developers meeting minutes - February 27, 2016

2016-02-28 Thread Ton Roosendaal
Hi, Look at this beautiful WYSIWYG demo page on mediawiki: https://www.mediawiki.org/wiki/VisualEditor/Design/User_testing Just click edit and it's available right away. It even supports D&D image upload (only with account). -Ton- Ton Ro

Re: [Bf-committers] Blender developers meeting minutes - February 27, 2016

2016-02-28 Thread Dan McGrath
Sergey, Thanks :) No doubt though. But it sounded like some of the concerns in the thread(s) were people mistakenly thinking that we were going to completely get rid of the wiki altogether or something similar. Either way I am sure a clean wiki install should be done soon so we can at least get i

Re: [Bf-committers] Blender developers meeting minutes - February 27, 2016

2016-02-28 Thread François T .
Sphinx is great, it just miss a very good editor to be user friendly. There as been some attempt so far, but not so complete. Rather than going for yet another system, maybe developping this missing brick as an open source project could be another angle. 2016-02-28 12:22 GMT+01:00 Dan McGrath : >

Re: [Bf-committers] Blender developers meeting minutes - February 27, 2016

2016-02-28 Thread Campbell Barton
On Sun, Feb 28, 2016 at 11:48 AM, Sebastian A. Brachi wrote: > I like sphinx a lot more than the wiki, and I think lowering the barrier a > little more would be good too. > A quick idea in that direction is take what readthedocs[1] + > github/bitbucket do as an example, where you have a big 'edit

[Bf-committers] Build bot Mac stuck on 2.76

2016-02-28 Thread Joel Godin
Just a quick note, mac build bot is still on 2.76. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] NULL-like bgl.Buffer and related

2016-02-28 Thread Quentin Wenger
Hi, [not sure this best belongs to bf-committers or bf-python...] I am currently developping an addon making heavy use of OpenGL/bgl (and BTW gpu.offscreen, which seems to do exactly what I was lacking for in terms of Framebuffers... thanks Dalai & reviewers!). Still there is one only thing th