Hi! I’m very interested in working on leveraging the Embree BVH for
GPU rendering for this year's Google Summer of Code. It is the second
project on the GSoC ideas page [1].
I’m trying to understand as much as possible so that my proposal can
be as technically-focused and direct as possible. I
Hi community,
I am really interested in participating in gsoc with Blender this year and
I have finished the proposal draft for the project Dynamic Brush Previews.
https://docs.google.com/document/d/1UPSAgUkYYm397gmkIkNKgybelzXlSTMN7q6NESehbpw/edit?usp=sharing
Any suggestions are very welcomed!
As a non-administrative viewer, having scanned your proposal, a few
comments/questions. "Fabric" being a "plane" (2 dimensional) will be
constructed using basic geometric shapes (squares, triangles, perhaps
circles) to form an object that may be affected by other tools (i.e. wind)
for animation
Hello Blender Community,
I am Ish Bosamiya, a contributor to Blender who wants to dedicate even more
time to improving Blender by participating in GSoC. For this summer, I
would like to focus on improving the cloth simulator.
I have written a proposal for the same, and would appreciate any
My name is Punya Aachman, and I want to submit a proposal for GSOC 2019.
Since this is my first time taking part in GSOC, I have little experience
in creating a proposal. For the past month, I have been working on a
project but had no in-depth knowledge of how the GSOC program. Now, I am
certain