m my test
>> fbx-file. When I open that file, there are no objects, too. First I
>> thought, it had to do with different versions of blender, but today I
>> realized it must have to do with something else.
>>
>> I put you all my relevant files and logs here:
>> htt
material1 to a mesh, then material1
>>> counter is incremented, then if you replace material1 with material2
>>> in same mesh, material2 counter will be incremented while material1
>>> counter will be decremented...
>>>
>>> Each object with a counter reach
Hi,
Steam Greenlight is also pretty new and in the past weeks it has been
changing every few days. Valve does not necessarily know yet what they
want their 'appstore' to look like or what kind of software they want to
have in it in a long term - in fact, it always seemed a bit like an
experiment.
Hey,
my name is Alex, I'm an CS undergraduate at Stuttgart University. I'm an
avid programmer with slight focus on 3D graphics and 3D file interchange
in special.
I found Blender's idea list for GSoC this year and there are some topics
that I'd be very interested in working on - but maybe I shoul
yet (support from 2.4x hasn't been
> updated), but most of those formats that we don't support currently
> that you do support for import are fairly niche.
>
> LetterRip
>
> On Sat, Mar 24, 2012 at 7:13 PM, Alexander Gessler
> wrote:
>> Hey,
>>
>> my name