Congratulations Sergey :)
On 2011-07-31, at 9:47, Ton Roosendaal wrote:
> Hi all,
>
> I'm really happy to confirm that Sergey accepted a part-time job (30h/
> week) to work with Brecht, Campbell and me on general Blender tasks.
> It is partially to wrap up his SoC project, but especially f
On Fri, Jul 30, 2010 at 12:38 PM, Mitchell Stokes wrote:
> I'm thinking now the best idea would be to re-branch and merge the
> individual revisions from my branch to the new one. I think it should work
> and would be better than doing a lot of manual merging.
This is what I do for the NURBS bran
Hi Tobias,
I agree that this is an interesting potential direction for the NURBS
tools in Blender.
For now I think it is important to get the 'static' tools in place
first, and to worry about dynamic modifiers once the toolset is
mature.
Sergey and Laurynas and myself are all looking at different
On Sun, Mar 7, 2010 at 8:26 AM, Ton Roosendaal wrote:
> - It was mentioned that Emmanual Stone waits for review of his Nurbs
> branch, to get included in trunk. Meeting agrees on waiting with
> moving this code over until Blender is out of beta.
That sounds fair.
Are there any predictions for whe
This sounds like a good point to replace the existing NURBS
architecture with the libNurbana backend.
The code has been stable enough to do this for some time, but I was
waiting until more functionality was exposed in the UI before
suggesting it.
Sergey, I'm glad that you're on board, there is a l
To take it one step further, it would be ultimately a good idea
(although not immediately) to have a modifier system for the
construction of complex NURBS structures. I haven't looked at the
modifier system at all to know how feasible this is, but if someone
wanted to take a look, I would be happy
I'm currently playing catchup with all the 2.5 changes, but I think
I'm nearly there.
After that I plan to work on getting a basic set of essential tools
integrated/written.
This stage is a bit vague, as the 'minimum' set of tools could be
quite small or quite large depending on who you talk to.
I have also been using the CMake files with MSVC for the past year or
so in Debug and Release.
It takes a bit of tweaking, but so do most build systems.
I also think scons is fantastic for getting a build up quickly and
simply, but as many people have pointed out project files are great
for develo
On Mon, Nov 30, 2009 at 11:33 AM, Campbell Barton wrote:
> re: merging nurbs.
> Its great to hear its ready to merge (or very close), last I looked
> into the nurbs branch It was so hard to tell what was supposed to be
> working.
Yes, the 2.4 branch was very stable, but since I've switched to 2.5
On Sun, Nov 29, 2009 at 7:39 AM, Tom M wrote:
> 3) other merges (BMesh, NURBS) need to be evaluated for feasibility yet
The NURBS branch is stable and mature enough to offer a replacement
for the existing NURBS tools. I'm not sure if it makes more sense to
commit this first without adding much ne
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