Re: [Bf-committers] Mask-based extraction modifier

2014-06-17 Thread Paul Geraskin
+1 This should be in the trunk. Like LoopTools are. On 17.06.2014 14:54, Crs Mrn wrote: > Thanks ! I really didn't know about it and searches gave me just this > script. Could this addon be merged in Trunk, so anyone could benefit from > its tools by default? > În data de 17.06.2014 13:28, "Robert

[Bf-committers] Scene Panel (UI Proposal)

2014-06-17 Thread Paul Geraskin
hi guys. I have an idea to add Scene Panel. It will contain all scenes and rooms. It will be very useful to see how many scenes a blend file has. The way to implement them as Chrome/Firefox have tabs. Explanation: http://i.imgur.com/w3nU2w0.png Thanks. _

[Bf-committers] Simple3DCoat addon

2013-12-03 Thread Paul Geraskin
Hello guys! You know me as the TextureAtlas addon developer. But now I want to contribute another blender addon Simple3DCoat. This is the fork of the official one, but i almost fully rewrote it and added more features like: - Custom textures path - Exchange through Obj/Fbx/Collada - Clear the Ex

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Paul Geraskin
I can make it easily. But you forgot about other 1 3d artists who even don't that that it's possible. This considers the development too. I open Zbrush - i see about 5 different slash brushes. I open Mudbox - i see 2 Slash brushes. I open blender - i see no slash brushes. I just want blender

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Paul Geraskin
I don't care how you implement it. I just want to have it by default. As there was a talk about assets... Blender really has a lack of assets implementation. On 03.04.2013 12:14, Antony Riakiotakis wrote: > Well, don't take my word too literally, I mean we already have some sort of > duplication

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-03 Thread Paul Geraskin
Blender has planar/trim brush. But 99% of 3d artists does not know about it. It's called Scape/Peak brush. And it has a strange icon and a strange name (imho). In Zbrush it's called Trim Brush. Here i did the video: http://www.youtube.com/watch?v=5VfUEcQrHNQ&feature=youtu.be Blender does not h

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-04-01 Thread Paul Geraskin
Thank you Sean and Nicholas for replying. I hope you will find the way to include the Slash brushes into the defaults in some way. As this is very important for sculptors. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread Paul Geraskin
Thank you for answering. I would love to have them in the toolbox.I talked to Ton by IRC. He said that Nikolas Bishop is responsible for sculpting tools. I need to contact him at least. But i did not find him at IRC yet. On 30.03.2013 20:25, gonderici gonderici wrote: > I tend to think that havi

Re: [Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread Paul Geraskin
ZBrush, Modo 701, Mudbox, 3dCoat have slash brushes by default. All best sculpting apps have them. Is that good argument? On 30.03.2013 14:38, Antony Riakiotakis wrote: > While I do find these nice I'm not sure they warrant a default brush, same > as cool materials and nodes are not included in

[Bf-committers] Slash Brushes for blender sculpting proposal

2013-03-30 Thread Paul Geraskin
Hello cool developers! Firstly, i would like to say big big big THANK YOU for blender! I use it every day on my job. I would like to offer 2 sculpting Slash Brushes just like Zbrush has. They are very important for sculpting artists. It would be very very very cool if you add them into officia