Re: [Bf-committers] Optional gstreamer support for video display

2016-10-15 Thread Peter Schlaile
Hi Luya, I'm afraid, that's not a feasible solution for blender. To support robust frame exact seeking, we have to do some creative stuff with the ffmpeg API, which is to my knowledge not possible with gstreamer, I'm afraid. Suggestion: why don't you build a stripped down version of ffmpeg for F

Re: [Bf-committers] Playback of 25% Proxies is slower than with 50%

2015-05-22 Thread Peter Schlaile
Hi Björn, I haven't bisected my way through it yet, but I'm currently using Blender 2.66 for editing, since there have been a lot of changes that caused serious slow downs in between (at least in the 8-bit pipeline). Regarding frameshift: do you use timecodes? If you don't do that, you will get o

Re: [Bf-committers] developer.blender.org open!

2013-11-16 Thread Peter Schlaile
lator class, that derives from PhabricatorBaseEnglishTranslation and just does the blenderish renaming and everything should be in place. Regards, Peter -- Peter Schlaile ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Remove Frameserver

2012-08-06 Thread Peter Schlaile
server bug to me (the one fixed, also wasn't assigned to me) and: I can't find any bugs in the bug tracker regarding the frameserver. > So, any volunteers? Please assign bugs in the current code to me. And: as I mentioned, if someone finds time to write a python add-on replacemen

Re: [Bf-committers] Remove Frameserver

2012-08-05 Thread Peter Schlaile
Hi Campbell, > Its helpful to remove because we shouldn't give users options that are > not useful/tested/ready-for-production... > When you use software and get the impression that some parts are not > maintained - they crash or just fail, it doesn’t inspire confidence > you want when relying on

[Bf-committers] image keyer / inpaint node: mission accomplished!

2012-07-29 Thread Peter Schlaile
Hi, two weeks ago, I wrote something about an inpaint node and why it is necessary to implement something like the nuke IBK-Keyer using Blender nodes. Well: Following the ideas mentioned in this blog post (you have to scroll down): http://www.vfxtalk.com/archive/index.php/t-16044.html "IBK is a

Re: [Bf-committers] Inpaint node review

2012-07-15 Thread Peter Schlaile
Hi Nate, forgot a CMake-File entry and to add old compositor node file. Please git pull and try again! Cheers, Peter > Not currently building for me on 64bit Linux: > http://www.pasteall.org/33827 -- -- Peter Schlaile ___ Bf-committers m

[Bf-committers] Inpaint node review

2012-07-15 Thread Peter Schlaile
above), my node should work fairly well. If you want to add additional inpainting algos, feel free to add a type and activate custom1 as a type parameter variable. -- -- Peter Schlaile ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Bf-committers Digest, Vol 83, Issue 26

2011-06-19 Thread Peter Schlaile
quot; feature, this was certainly a good >>> exercise for seeing how such functionality could look like, and to >>> generate debate over what use cases for this sort of stuff users have. >>> (It was also a good exercise in exploring how the sequencer works, >>> though I

Re: [Bf-committers] SVN commit: /data/svn/bf-blender [37537] branches/soc-2011-pepper: == Simple Title Cards for Sequencer ==

2011-06-16 Thread Peter Schlaile
tc.) If I didn't get the problem correctly, just let me know. I really like to work out a generic solution for that! Cheers, Peter Peter Schlaile ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] New VSE proxies, feedback appreciated

2011-05-30 Thread Peter Schlaile
Hi Brecht, > Am I right that if you don't enable proxies, this patch basically has > no effect? Yupe, that's true. It has a very conservative approach. > In that case it should be pretty safe to commit before > 2.58, but still think this could use some good testing on complex > files. Agreed.

[Bf-committers] New VSE proxies, feedback appreciated

2011-05-29 Thread Peter Schlaile
eeking code. Please send me an email with the debugging output pasteall-ed, your ffmpeg version, if you want to report problems. Otherwise: enjoy! And: I'm eager to hear your feedback, also code / design suggestions. Cheers, Peter Peter Schlaile ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Final FFMPEG compatibility fix (hopefully)

2011-05-28 Thread Peter Schlaile
, compiler used etc. etc.) Cheers, Peter Peter Schlaile ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Final FFMPEG compatibility fix (hopefully)

2011-05-28 Thread Peter Schlaile
. > > Cheers, > Ralf > > [1] http://packages.ubuntu.com/oneiric/ffmpeg > [2] > https://launchpadlibrarian.net/72565355/buildlog_ubuntu-oneiric-amd64.blender_2.57.1%2Bsvn36973~oneiric1_FAILEDTOBUILD.txt.gz > > 2011/5/28 Dalai Felinto : >> Thanks Peter, it all working now (windows 3

[Bf-committers] Final FFMPEG compatibility fix (hopefully)

2011-05-27 Thread Peter Schlaile
break anymore. If it doesn't work out, please send me an email. (And: if you do so, tell me the exact ffmpeg version you are using, otherwise, I can't check!) Cheers, Peter P.S.: Sorry for the inconvenience, should have solved that the first time this way.

Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36934] trunk/blender: == FFMPEG ==

2011-05-27 Thread Peter Schlaile
:) > > Original Message > Subject: Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36934] > trunk/blender: == FFMPEG == > From: Peter Schlaile > To: bf-committers@blender.org > Date: 05/27/2011 05:53 AM >> ... did I already mention, tha

Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36934] trunk/blender: == FFMPEG ==

2011-05-26 Thread Peter Schlaile
5new/build/linux2/source/blender/blenkernel/intern/writeffmpeg.o] > Error 1 > scons: building terminated because of errors. > > Thanks for fast reply, mib. > > > Am 27.05.2011, 01:23 Uhr, schrieb Peter Schlaile : > >> ... added some version checks again. >> >&g

Re: [Bf-committers] SVN commit: /data/svn/bf-blender [36934] trunk/blender: == FFMPEG ==

2011-05-26 Thread Peter Schlaile
... added some version checks again. Please try again! Cheers, Peter > Hi, this commit breaks building on opensuse 11.4/64 with scons, system > ffmpeg is 0.62. > http://www.pasteall.org/21955 > Cheers, mib. ___ Bf-committers mailing list Bf-committers

Re: [Bf-committers] Blender developer IRC meeting notes May 8, 2011

2011-05-09 Thread Peter Schlaile
Hi, > 1) Blender 2.57+, current projects > > - Peter Schlaile: are you still available this month? FFmpeg update > might have issues. still there. What (additional) issues came up? There was and are still serious seeking issues caused by the stupid ffmpeg seeking code within ffmpeg

Re: [Bf-committers] ffmpeg library update

2011-04-24 Thread Peter Schlaile
ome handy some day, but currently we don't have capture support). Hope that helps! Cheers, Peter > Haven't noticed that pixelization errors, but size of Blender's ELF > growed up from 41 to 51 megabytes. Quite noticale, i'll say. I th

Re: [Bf-committers] S-DNA and Changes

2010-11-26 Thread Peter Schlaile
nto the problem, that if the user speeds up a track with say a factor of 100 you probably don't want to blend *all* input frames into the output frame but limit the sampling to say 10 inbetween frames. (That's the way Blender 2.49 does it and Blender 2.5 will do it soon using the

Re: [Bf-committers] S-DNA and Changes

2010-11-25 Thread Peter Schlaile
es: class scene_iterator : public iterator { public: Frame fetch(float cfra) { setup_render(cfra); return render(); } } Peter Schlaile ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] S-DNA and Changes

2010-11-25 Thread Peter Schlaile
? ... it's not about motion blur, it's about retiming. If CFRA is float, you can retime a scene strip afterwards and have it render subframe precision frames (read: extrem slowdowns), which are done the real way, not using fake interpolation. Cheers, Peter Peter Schlaile

Re: [Bf-committers] S-DNA and Changes

2010-11-25 Thread Peter Schlaile
Hi Leo, > On 2010-11-25 19:45, Peter Schlaile wrote: >> Or, to put it another way: please show a case to me, that *doesn't* >> work, with a simple "background builder job" system, > > That's why I need to involve the main rendering pipeline. I wish

Re: [Bf-committers] S-DNA and Changes

2010-11-25 Thread Peter Schlaile
Hi Leo, > 1. Write a "VSE 2" and create all-new structures? this will break compatibility with older versions of blender. Should only be done as a last resort and if you *really* know, what you are doing. > 2. Create some kind of "compatibility loader" or data import filter > that converts th

Re: [Bf-committers] FFMPEG properties from Blender presets overridden by defaults?

2010-11-21 Thread Peter Schlaile
Hi Randall, please file a bug report, since ffmpeg custom properties were working in Blender 2.49 . I have to take a deeper look into the code to see, how they should reappear in Blender 2.5 (the UI in 2.49 was aehm somewhat strange :) ) and filing a bug report, is a way to make sure, I don't

Re: [Bf-committers] VSE Strip-Wise Rendering

2010-10-27 Thread Peter Schlaile
Hi Leo, > I've read through the plugin proposal you wrote way back, and I find no > real issue with it. Why wasn't it implemented? Was it just lack of > resources, or am I missing something? lack of resources and some unresolved issues with IPOs. The problem was, that I thought it was a good ide

Re: [Bf-committers] VSE Strip-Wise Rendering

2010-10-05 Thread Peter Schlaile
ly pretty much a disaster plan. > You say 'centered on Linux' like that's a bad thing... My personal opinion as a Debian-only user doesn't matter here. Point is: Blender is multiplatform, so the plugin system should better be, too... Don't want to discourage your ef

Re: [Bf-committers] VSE Strip-Wise Rendering

2010-10-01 Thread Peter Schlaile
ters / effect tracks etc. And: in comparising to my proposal, it doesn't solve all the interesting things (API version control, symbol dependencies), adds additional complexity through XML files and seems to be centered on Linux. But that's just my first impression, feel free to

Re: [Bf-committers] VSE Strip-Wise Rendering

2010-09-29 Thread Peter Schlaile
> effect >> strip render/bake would solve your problems? (It could be done in such a >> way, that the bake function could request arbitrary frames from it's > input >> track.) > > It would work, but I'd lose the real-time feedback and great UI I was > h

Re: [Bf-committers] VSE Strip-Wise Rendering

2010-09-28 Thread Peter Schlaile
er didn't run in background and was more or less a hack.) Regarding the tools you have written, do you thing, that adding per effect strip render/bake would solve your problems? (It could be done in such a way, that the bake function could request arbitrary frames from it's input track

[Bf-committers] Large sequencer cleanup

2010-07-22 Thread Peter Schlaile
rgely broken, so most people won't really notice...) This will come back shortly as an option for Movie and Image strips. (Which will be able to adapt to different frame rates directly for free on the way, since, cfra is now a float :) ...) Cheers, Peter ---- Pete

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Peter Schlaile
nd let people wonder, how they should make things work... Can't say much about the other points, but I think, that removing features should only be done, if automatic porting to a new feature is possible within do_versions()... Cheers, Peter Peter Schlaile ___

Re: [Bf-committers] Sequencer filter stack patch

2010-01-17 Thread Peter Schlaile
ould be done correctly! (YUV -> RGB is a lossy operation) Please don't try to "generalize" things here in the notion "RGB is good enough for everyone", since that actually doesn't solve the problem. There should be a path for RGB input, too,

Re: [Bf-committers] Sequencer filter stack patch

2010-01-17 Thread Peter Schlaile
After that, we could take a look, how that can be folded into the image reader. (optional, but definitely worth the change for better quality) To clarify: now we do: YUV -> RGB -> color change We *should* do: YUV -> color change