Re: [Bf-committers] Corrective 3.0.1 release

2022-01-18 Thread Philipp Oeser via Bf-committers
Hi all, we have decided to move the release one week (to get fixes in, but also to handle social media with then Pablo being there). So that would be 26.01.2022 for 3.0.1 (and then LTS 2.93.8/2.83.19 following the two weeks after). Thanks Philipp On Tue, 2022-01-11 at 16:40 +0100, Philipp

[Bf-committers] Corrective 3.0.1 release

2022-01-11 Thread Philipp Oeser via Bf-committers
Hi all! I have pushed the fixes for a corrective 3.0.1 release [*] to the blender-v3.0-release branch now. Has a nice list of 77 fixes already, thx! Propose to release this either next Wednesday [19.01.2022] or - if we want more testing in that branch or give developers a chance to tackle any of

[Bf-committers] changed naming of two report status types on developer.blender.org

2021-03-10 Thread Philipp Oeser via Bf-committers
Hello everyone! Today we have changed the naming of two report status types on developer.blender.org: - [1] "Needs Developer to Reproduce" > "Needs Information from Developers" - [2] "Invalid" > "Archived" Reasoning: For [1], this already came up here [a], but I will try to explain again: the

[Bf-committers] #blender-triagers channel on blender.chat

2020-11-24 Thread Philipp Oeser via Bf-committers
Hi all, I would like to welcome everyone interested in triaging (bug-)reports on https://developer.blender.org/ to join our new channel on blender.chat which can be found at https://blender.chat/channel/blender-triagers This channel is home to discussions regarding the general process of

[Bf-committers] Suggestions for improving the triaging process

2020-11-23 Thread Philipp Oeser via Bf-committers
Hi all, there was some recent talk amongst triagers about some issues / open questions in our triaging process. This mail tries to sum them up and bring forth possible ways to improve here. Feedback is welcome, everyone interested is also invited to join the new

[Bf-committers] Blender 2.8x - support and core development goals

2019-08-09 Thread Philipp Oeser
Hi everyone, I guess my main priority would still be the bugtracker, thus I dont intend to work on a _particular_ area/feature/module primarily - tracker is still loaded - I'll stick my nose into everything :) - I also invite other devs to offload (simpler) tasks on my desk [i know throughout

[Bf-committers] a couple of bugfixes

2012-06-18 Thread Philipp Oeser
Thank you very much for reviewing/improving/commiting! Hopefully I can put out a next round of patches soon. CU Philipp ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] a couple of bugfixes

2012-06-17 Thread Philipp Oeser
Hi list! I've spent some time in the bugtracker as a personal learning experience the last days and have some fixes/patches ready. I was admitedly cherry-picking easy ones but want to work more on the tracker to tackle harder tasks in the future as well. I know everyone is busy but as we are

Re: [Bf-committers] GSoC Proposal

2011-03-27 Thread philipp oeser
in your proposal you mention NITE being open source. cant find the info right now (not in front of my computer) but i am pretty sure it is not. they only provide a licensce key for free. will dig out the license tomorrow if i can find it. good luck anyways, its a very interesting field to

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33308] branches/particles-2010/source/ blender: Added a simple curve node for customizable mapping.

2010-11-27 Thread Philipp Oeser
it on the blog (thinking about making some kind of solar system animation, that can use many of the new features, such as group nodes and rotations). On Fri, Nov 26, 2010 at 2:53 PM, Philipp Oeser philippoe...@web.de wrote: Hi! it seems there are files missing? (SIM_curve.c) Greetz Philipp

[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33308] branches/particles-2010/source/ blender: Added a simple curve node for customizable mapping.

2010-11-26 Thread Philipp Oeser
Hi! it seems there are files missing? (SIM_curve.c) Greetz Philipp btw.: still cant figure out how to actually use the nodetree (even though I read your blog...), is there any example blends that demonstrate very basic usage? the ones you posted on your blog still crash here... Thanx for all

[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [33308] branches/particles-2010/source/ blender: Added a simple curve node for customizable mapping.

2010-11-26 Thread Philipp Oeser
Hi! it seems there are files missing? (SIM_curve.c) Greetz Philipp btw.: still cant figure out how to actually use the nodetree (even though I read your blog...), is there any example blends that demonstrate very basic usage? the ones you posted on your blog still crash here... Thanx for all

Re: [Bf-committers] bpy.Image memoryview problems

2010-05-27 Thread Philipp Oeser
Hi list, sorry if this is the wrong place to articulate an uneducated wish. I was recently playing around with pyOpenCV, pyOpenGL, pygame and the like. What I found in those libraries is the ability to pass around pixel buffers in the form of a raw string meaning they are all able to convert