Hey Campbell,
after this checkboxes look wrong!
http://www.pasteall.org/pic/17695
This is on nVidia 540 and also same drawing on Intel HD 3000 (Windows 7).
Best regards,
Thomas
Am 09.09.2011 16:44, schrieb Campbell Barton:
> Revision: 40073
>
> http://projects.blender.org/scm/viewvc.p
tested with nvidia geforce 8600gt, same issue.
> Date: Fri, 9 Sep 2011 23:49:42 +0200
> From: blen...@dingto.org
> To: bf-committers@blender.org
> Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit:
> /data/svn/bf-blender [40073] trunk/blender/source/blender/
>
@blender.org
> > Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit:
> /data/svn/bf-blender [40073] trunk/blender/source/blender/
> editors/interface/interface_widgets.c: use opengl vertex arrays for the base
> widgets, their rounded corners, arrows and emboss.
> >
> >
>>
>> > Date: Fri, 9 Sep 2011 23:49:42 +0200
>> > From: blen...@dingto.org
>> > To: bf-committers@blender.org
>> > Subject: Re: [Bf-committers] [Bf-blender-cvs] SVN commit:
>> /data/svn/bf-blender [40073] trunk/blender/source/blender/
>> editors/i