Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54299] trunk/blender/intern/cycles: Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU

2013-02-05 Thread Thomas Dinges
Chad, we decided to drop Non SSE2 CPUs already months ago. ;) http://lists.blender.org/pipermail/bf-committers/2012-September/037547.html Regarding the specs, show me a Desktop/Notebook Dual Core CPU without SSE2 support and I will add a note here:

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54299] trunk/blender/intern/cycles: Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU

2013-02-05 Thread Brecht Van Lommel
Hi, It should not be dropped, I renamed them explicitly to SSE now since the intention is to eventually add explicit SSE calls to that kernel. If we do that then the non optimized kernel should still work on e.g. ARM, PPC, ... Brecht. On Mon, Feb 4, 2013 at 5:23 PM, Thomas Dinges

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54299] trunk/blender/intern/cycles: Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU

2013-02-04 Thread Thomas Dinges
Hi Brecht, I think we could drop the non optimized Kernel (no SSE), as we don't support CPUs without SSE2 any more since Blender 2.65. Rendering already crashes on those systems (Windows at least), as OCIO requires SSE2 too. Best regards, Thomas Am 04.02.2013 17:12, schrieb Brecht Van Lommel:

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54299] trunk/blender/intern/cycles: Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU

2013-02-04 Thread Chad Fraleigh
Does the new minimum hardware specs imply SSE required? If not then either OCIO should be compiled without SSE (i.e. cmake -DOCIO_USE_SSE=OFF ... ), or the minimum hardware list be updated to specifically state SSE also (the minimum proposal email didn't state any specific CPU [features], that I