Chad,
we decided to drop Non SSE2 CPUs already months ago. ;)
http://lists.blender.org/pipermail/bf-committers/2012-September/037547.html
Regarding the specs, show me a Desktop/Notebook Dual Core CPU without
SSE2 support and I will add a note here:
Hi,
It should not be dropped, I renamed them explicitly to SSE now since
the intention is to eventually add explicit SSE calls to that kernel.
If we do that then the non optimized kernel should still work on
e.g. ARM, PPC, ...
Brecht.
On Mon, Feb 4, 2013 at 5:23 PM, Thomas Dinges
Hi Brecht,
I think we could drop the non optimized Kernel (no SSE), as we don't
support CPUs without SSE2 any more since Blender 2.65.
Rendering already crashes on those systems (Windows at least), as OCIO
requires SSE2 too.
Best regards,
Thomas
Am 04.02.2013 17:12, schrieb Brecht Van Lommel:
Does the new minimum hardware specs imply SSE required? If not then
either OCIO should be compiled without SSE (i.e. cmake
-DOCIO_USE_SSE=OFF ... ), or the minimum hardware list be updated to
specifically state SSE also (the minimum proposal email didn't state
any specific CPU [features], that I