On Fri, Mar 25, 2011 at 9:23 PM, Sergey Kurdakov sergey.fo...@gmail.com wrote:
Hi devs.
Blenderplayer reports memory corruption while exiting here:
GHOST_EventManager::~GHOST_EventManager()
{
disposeEvents();
TConsumerVector::iterator iter= m_consumers.begin();
Hi devs.
Blenderplayer reports memory corruption while exiting here:
GHOST_EventManager::~GHOST_EventManager()
{
disposeEvents();
TConsumerVector::iterator iter= m_consumers.begin();
while (iter != m_consumers.end())
{
GHOST_IEventConsumer*