Hi!
This might be of interest to you.
http://wiki.blender.org/index.php/User:Cyborgmuppet/Projects/Weight_Paint_Transfer
I scored a C 60%-80% (where A is best and F is fail)
But I focused on making something that works rather than writing the
thesis.
I believe it is more important to be able
Hi blender developers,
I'm looking for a bachelor thesis for my Computer Science degree at
University of Turin.
This may be my first time with open source development and I don't know how
I can contribute to this community, but I have about 200 hours to spend on
the project and I'd really like to
Hi,
I'm not a developer. But I would have one request/idea, that is close to
your camera calibration.
I would welcome a photo modeling tool, that is based on the current
motion tracking. A lot of tools, you will need for photo modeling, are
already there.
Missing parts are:
- Usage of
Hi,
what about advanced NURBS support?
quite a while ago ( when I started to dig into Blender code ) I gathered
links ( not all relevant, but anyway )
http://www.blender.org/forum/viewtopic.php?t=18026
for current situation with code
see
Hi,
What about optical flow based morphing, spacial or/and temporal. Maybe
a little too hard for a bachelor thesis. I've wish that for a long
time though. Just a hint.
Regards
2013/3/11, Sergey Kurdakov sergey.fo...@gmail.com:
Hi,
what about advanced NURBS support?
quite a while ago ( when
Hi
Here are 2 thing areas to consider.
- One area that can be improved is a better remesher.
- We also need a point cloud meshing modifier.
- Multi range uv support and baking. Currently most uv things happen in
standard uv space in Blender. We need uv support for
textures/baking/painting
Hi Michele,
I don't think it's very useful to give you a random number of ideas.
First give a pitch yourself, describing your interest areas and past
achievements.
200 hours is really not much, that's like 1 month only. So be able to hit the
floor running is essential.
Investigate what
Thank you all for tips, ideas and suggestions.
Before studying computer science, I studied digital cinematography and I'm
currently working in video and motion graphics as a freelancer. After
bachelor's degree I would like to continue in a master's degree in Virtual
Reality, with the (ambitious)