Ok,
First test with a fresh VC 2010 Build of version 56113 from SVN.
I could measure a speed up of 4.13% in cycles compared to a build (56113) with
2008 and the libs from trunk.
It was a simple scene of a character with some SSS and HDRI.
I guess that is not much, but it's not a real
Hi There,
I'm curious to know - did you investigate why it crashes on startup?,
could you link to a stack-trace of the crash?
Blender should be quite portable between different compilers so its
strange this fails on new msvc.
On Mon, Apr 15, 2013 at 10:38 PM, Jürgen Herrmann shadow...@me.com
Hi.
I have basic VC 2012 build working (without Cycles and other fancy
stuff). Didn't get time around.
Try to disable all extensions with external dependencies like Collada,
OpenExr, translations, and even python.
After it, you should be able to compile and run minimal Blender.
Then try to
Hi Jürgen,
first of all thanks for your work and the offer.
I doubt that we can change to vc2010 so easily. If we would switch, we
would need a couple of MSVC professional licences for the release
builders, the build bot and core devs.
Also, I rather not have yet another build system to support
Maybe it is important to check the nvidia toolkit page:
citation:
Table 1. Supported Windows Compilers (32-bit and 64-bit)
Compiler IDE
Visual C++ 10.0 Visual Studio 2010
Visual C++ 9.0Visual Studio 2008
see: http://docs.nvidia.com/cuda/cuda-toolkit-release-notes/index.html
Hi Jürgen,
Do you know what are the benefits of using VC 2010? Is Blender faster?
If there are no benefits for the end user, I don't see a reason to switch.
Regarding CUDA, I really hope nVidia will release a new Toolkit soon,
which brings some improvements and support for VC 2012, this would
By the way Thomas,
I get a strange error when trying to compile OSL from scratch.
Multiple error C2874: using-declaration causes a multiple declaration of
'std::tr1::shared_ptr'
I just don't get the problem here :-(
It seems that boost memory.hpp causes this problem.
Do you have a tip on that?
Hi Jürgen,
I have not seen this error before.
Maybe it's a boost version problem? We still use Boost 1.49 in SVN.
Best regards,
Thomas
Am 15.04.2013 18:59, schrieb Jürgen Herrmann:
By the way Thomas,
I get a strange error when trying to compile OSL from scratch.
Multiple error C2874:
Hi Jürgen,
Did you try
http://www.microsoft.com/en-us/download/details.aspx?id=38188 over vanilla
vs2012?
see http://support.microsoft.com/kb/2797912 C++ part
Regards
Sergey
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Hi Sergey,
Yes i've tried that one. Unfortunately this dies not fix the ICE Problem when
compiling LLVM or libmv :-(
Regards
Jürgen
Am 15.04.2013 um 21:40 schrieb Sergey Kurdakov sergey.fo...@gmail.com:
Hi Jürgen,
Did you try
Oh, I see... I thought updating to boost 1.53.0 would be a good idea.
I'll try with 1.49 tomorrow.
Thanks ;-)
Von meinem iPhone gesendet
Am 15.04.2013 um 20:34 schrieb Thomas Dinges blen...@dingto.org:
Hi Jürgen,
I have not seen this error before.
Maybe it's a boost version problem? We
On 15.04.2013 16:36, Thomas Dinges wrote:
Do you know what are the benefits of using VC 2010? Is Blender faster?
If there are no benefits for the end user, I don't see a reason to switch.
FWIW LuxRender saw a small but definite speedup (around 5-10% depending
on scene) when switching to VC
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