Currently the animation editor does not support node groups. This is
because the animation editor filters any possible channel set based on
the active context, i.e. mostly scene, world and the active object.
This works fine for any data block that is uniquely associated to an
object (i.e. you can
Hi, in animation editors is essential to display everything there is in the
scene, visibility not important. This for general re-timing tasks
Daniel Salazar
patazstudio.com
On Tue, Apr 10, 2012 at 2:49 AM, Lukas Tönne lukas.toe...@googlemail.comwrote:
Currently the animation editor does not
Hi Lukas,
[Warning, this may be a long email...]
On Tue, Apr 10, 2012 at 8:49 PM, Lukas Tönne
lukas.toe...@googlemail.com wrote:
Currently the animation editor does not support node groups. This is
because the animation editor filters any possible channel set based on
the active context, i.e.