Re: [Bf-committers] Blender 2.8 planning notes 2017-07-24

2017-07-27 Thread Campbell Barton
Adding to Sergey's comments, >From the meetings I've attended, these aren't big-picture design discussions which others would feel left out from. Its quite mundane scheduling of each developers weekly tasks. Of course its always possible to touch on interesting topics - so better do in public

Re: [Bf-committers] Blender 2.8 planning notes 2017-07-24

2017-07-27 Thread Sergey Sharybin
Hi, Just to state the obvious. the "closed" nature of those meetings did not happen due to attempts to isolate anyone. At the early days we were having long (2+ hours) meetings, discussion and trying to lay down strong core concepts. That wouldn't be efficient at all to occupy public channel for

Re: [Bf-committers] Blender 2.8 planning notes 2017-07-24

2017-07-26 Thread Julian Eisel
> Meeting agrees we don't like to do planning behind closed-doors and to > to move future meetings into #blendercoders > So others can more easily be involved in 2.8x development. Good to hear! Was pretty disappointed about the closed 2.8 meetings. Volunteers weren't invited either, as if you

Re: [Bf-committers] Blender 2.8 planning notes 2017-07-24

2017-07-25 Thread Mike Erwin
On Mon, Jul 24, 2017 at 8:31 AM, Campbell Barton wrote: > > > Meeting agrees we don't like to do planning behind closed-doors and to > to move future meetings into #blendercoders > So others can more easily be involved in 2.8x development. > Yes!!! An open development

[Bf-committers] Blender 2.8 planning notes 2017-07-24

2017-07-24 Thread Campbell Barton
Hi, meeting notes for today's Blender 2.8 planning. = Last Week = * Bastien: Some 2.79 release tasks, bug triaging and fixing, worked on whole static override/asset management, and talked to the guys at the studio about 2.8 projects etc!