Answers are inlined.
On Sat, Jul 13, 2013 at 10:21 PM, Andrew Hunter wrote:
> Hi Sergey,
>
> On Jul 10, 2013 4:34 AM, "Sergey Sharybin" wrote:
> >
> > Render engine should be a black box for the pipeline actually, it could
> use
> > any color space, any alpha mode it wants to. But when result
Hi Sergey,
On Jul 10, 2013 4:34 AM, "Sergey Sharybin" wrote:
>
> Render engine should be a black box for the pipeline actually, it could
use
> any color space, any alpha mode it wants to. But when result goes out from
> the engine to the pipeline it shall stick to current color management.
Could
No idea what exactly "only renders with the values assigned" means.
Renderers (at least current ones) indeed works with RGB colors with
premultiplied alpha (and premultiplied is the term we stick here to).
Render engine should be a black box for the pipeline actually, it could use
any color space,
On Jul 9, 2013 1:15 PM, "Sergey Sharybin" wrote:
>The root of the issue goes to the fact, that renderer always
> outputs stuff in rec709 space (or in your language it'll be linear space
> with rec709 primaries).
?
The renderer only renders with the values assigned, no?
Given that out color pick
As a wise man said: go deeper!
The actual issue is not about being unable to apply any sort of color
transform when saving float buffer (which you shouldn't do btw in properly
set pipeline). The root of the issue goes to the fact, that renderer always
outputs stuff in rec709 space (or in your lang
Deep compositing in Nuke in ACES.
On Jul 9, 2013 11:22 AM, "François T." wrote:
> Yes I do agree, but I don't see why the transformation would happen at the
> EXR render. do you have a case ?
>
>
> 2013/7/9 Troy Sobotka
>
> > On Jul 9, 2013 5:48 AM, "François T." wrote:
> > >
> > > Troy, I'm no
On Jul 9, 2013 8:23 AM, "François T." wrote:
>
> Yes I do agree, but I don't see why the transformation would happen at the
> EXR render. do you have a case ?
Any time you need to shift primaries.
Examples might include:
*) AdobeRGB images from a DSLR converted to sRGB for textures.
*) sRGB pri
Yes I do agree, but I don't see why the transformation would happen at the
EXR render. do you have a case ?
2013/7/9 Troy Sobotka
> On Jul 9, 2013 5:48 AM, "François T." wrote:
> >
> > Troy, I'm not quite sure to understand what you are asking. You would
> like
> > the color transform "baked-i
On Jul 9, 2013 5:48 AM, "François T." wrote:
>
> Troy, I'm not quite sure to understand what you are asking. You would like
> the color transform "baked-in" EXR ? IMO, exr should always be linear,
> especially if you have to move it around other parts of a pipeline. The
> ability to baked transfor
oups, meant Troy... (I'm talking to a Toby at teh same time :p )
2013/7/9 François T.
> Toby, I'm not quite sure to understand what you are asking. You would like
> the color transform "baked-in" EXR ? IMO, exr should always be linear,
> especially if you have to move it around other parts of a
Toby, I'm not quite sure to understand what you are asking. You would like
the color transform "baked-in" EXR ? IMO, exr should always be linear,
especially if you have to move it around other parts of a pipeline. The
ability to baked transform into a LUT seems more reasonable no ?
2013/7/8 And
Sergey,
It is crucial that the artist have the option to save EXRs with the color
transform chain directed by the artist. Without this, it severely limits
the ability to use EXR as a image interchange format between blender and
other parts of the pipeline.
Sincerely,
Andrew
On Mon, Jul 8, 2013
On Jul 7, 2013 11:50 PM, "Sergey Sharybin" wrote:
> Adding a way to save in different color space is in
> TODO list.
Would it not be the equivalent as to all of the other formats?
If we use the "View as Render" option on a JPEG for example, it applies.
On an EXR, it doesn't.
Is it not reasona
Nothing is broken here. All the float images are saving in scene linear
space by intention. Adding a way to save in different color space is in
TODO list.
On Mon, Jul 8, 2013 at 7:38 AM, Troy Sobotka wrote:
> Is there a reason that the color management transforms do not work on EXR
> files save
Is there a reason that the color management transforms do not work on EXR
files saves?
Seems broken.
With respect,
TJS
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