Re: [Bf-committers] Google Draco compression and Blender

2019-03-11 Thread Brecht Van Lommel
You can submit the code for review here: https://developer.blender.org/differential/diff/create/ On Mon, Mar 11, 2019 at 7:06 PM Benjamin Schmithüsen wrote: > Hi Brecht, > > thanks for the quick reply! I will update our setup following your > instructions. When that's done, how would we get it i

Re: [Bf-committers] Google Draco compression and Blender

2019-03-11 Thread Benjamin Schmithüsen
Hi Brecht, thanks for the quick reply! I will update our setup following your instructions. When that's done, how would we get it into Blender? Regards Benjamin On 3/11/19 5:18 PM, Brecht Van Lommel wrote: Hi Benjamin, It would be better to copy the source code to extern/ as we do for some

Re: [Bf-committers] Google Draco compression and Blender

2019-03-11 Thread Brecht Van Lommel
Hi Benjamin, It would be better to copy the source code to extern/ as we do for some other libraries, rather than referring to a git submodule we do host or control ourselves. The Google Draco repository is also quite big due to including compiled binaries, the part we actually need is much smalle

Re: [Bf-committers] Google Draco compression and Blender

2019-03-11 Thread Benjamin Schmithüsen
Hi, thanks for the pointers! With them, I believe I found a solution: The only change in the Blender repository would be adding a git submodule to the extern folder and updating the CMakeLists.txt to add that as a subdirectory like you described. That submodule in turn contains the original G

Re: [Bf-committers] Google Draco compression and Blender

2019-02-27 Thread Brecht Van Lommel
Hi, There isn't really any documentation on this, best would be to copy what is done for a library like extern/ceres or Python module like numpy that we bundle. So far we have not bundled extra Python modules with Blender in exactly this way though, so there is no identical example. I think you w

Re: [Bf-committers] Google Draco compression and Blender

2019-02-26 Thread Benjamin Schmithüsen
Hi Brecht, is there any documentation available on how to correctly setup a new project in the extern/ folder so it can be included by Blender and exposed through bpy? Best regards Benjamin ___ Bf-committers mailing list Bf-committers@blender.org h

Re: [Bf-committers] Google Draco compression and Blender

2019-02-14 Thread Brecht Van Lommel
Hi Jamieson, If a lot of GLTF exporters/importers will support this then I think the Blender one should as well. We'd be happy to accept a patch that integrates this into Blender's build system, so the GLTF addon can then use it. For integrating the Draco library, there are two options. If this i

[Bf-committers] Google Draco compression and Blender

2019-02-13 Thread Jamieson Brettle
Hi there, I work on the Draco 3D compression team at Google. Draco is an open-source project, licensed under Apache 2.0, for compressing meshes and point cloud data Over the past year we've worked with the Khronos group to add Draco as an extension to the glTF 2.