Was this decision announced anywhere or noted in release logs?
On Sat, Jul 5, 2014 at 4:21 AM, Jens Verwiebe wrote:
> I decided to drop 32bit for some reasons:
>
> - there are only few very old machines not supporting 64bit
> - those have all VRAM hard to the limit to inoperability
> - 32bit w
I decided to drop 32bit for some reasons:
- there are only few very old machines not supporting 64bit
- those have all VRAM hard to the limit to inoperability
- 32bit was never featurecomplete ( osl )
- don't wanna do all work double for a neglegtible userbase ( 3 ? ;-) )
32bit builds are st
Isn't it a universal binary? Are you using xcode for compiling?
2014-07-04 13:31 keltezéssel, Thomas Dinges írta:
> Hey,
> we don't have a Blender 2.71 release for Mac 32bit on our servers? Is
> that build missing or do we drop 32 bit there?
>
> If that's the case, the website should be updated,
Hey,
we don't have a Blender 2.71 release for Mac 32bit on our servers? Is
that build missing or do we drop 32 bit there?
If that's the case, the website should be updated, Mac maintainers
please report back here.
Thomas
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