On Sun, May 12, 2013 at 12:19 PM, Bastien Montagne
wrote:
> Done ( http://www.pasteall.org/42167/diff ), simply edited the relevant
> items' labels (did not add "Mode" to paint modes, those names are
> already long enough imho). Also removed the "cheap trick", think mode
> selector is big enough b
On 12/05/2013 11:58, Brecht Van Lommel wrote:
> On Sun, May 12, 2013 at 11:18 AM, Bastien Montagne
> wrote:
>> * Object mode menu is now longer when the "mode name" is too short
>> (using a cheap trick)... But do we really want that? It takes some room
>> in the header, on small screens it’s no
On Sun, May 12, 2013 at 11:18 AM, Bastien Montagne
wrote:
> * Object mode menu is now longer when the "mode name" is too short
> (using a cheap trick)... But do we really want that? It takes some room
> in the header, on small screens it’s not optimal imho.
Ah, I just now noticed you left out the
Hi Cody,
On 11/05/2013 21:31, CoDEmanX wrote:
> Hey Mont,
>
> good work on the UI stuff, this is always great for python scripters :)
>
>
> Two questions about the patch:
>
>> ** enum-operator-generated menus are now PULLDOWN in headers too.
> Does that mean the visual order is inversed?
Gah! I wa
Hi Brecht, thanks for the review! :)
Updated patch ( http://www.pasteall.org/42162/diff ) addresses following
points:
* Object mode menu is now longer when the "mode name" is too short
(using a cheap trick)... But do we really want that? It takes some room
in the header, on small screens it’s n
Hey Mont,
good work on the UI stuff, this is always great for python scripters :)
Two questions about the patch:
> ** enum-operator-generated menus are now PULLDOWN in headers too.
Does that mean the visual order is inversed?
> ** All bit-flag enums expanded in ROW buttons now have a handling
Some comments:
* The object mode menu is too narrow now, the tranform space menu too wide.
* EnumPropertyItem manipulators_items[] values should not have
MANIPULATOR_ prefix for the item identifiers.
* Regarding PROP_ENUM_NO_CONTEXT in rna_access.c. This is to ensure
the callback always gets the sa
Hi devs,
Here is a patch that was first intended to fix [#35224] "Transform
orientation - order inconsistency" : http://www.pasteall.org/42132/diff
It’s not a big deal in itself, but as it affects quite a few areas, I
thought it would be better to post it here, so that all core devs have a
cha