An often requested feature of the uv editor is highlight selection of
uvs faces in 3d view without synching. These two could be combined
somehow.
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There's a workflow issue with UVs. Only the selected 3D faces are displayed
on the UV layout which can be fine sometimes and sometimes can be a problem
A way to solve this is to enable Syncronized selection between UVs and 3D
Faces. However you don't always wan't to sinc faces since it comes with