Re: [Bf-committers] Windows SXS hell

2009-11-20 Thread Dalai Felinto
I would love to see this at least for the blenderplayer ... it would make distributing "games" on windows more easy. (of course I can do it myself for my own distributions, but still) Cheers, Dalai http://blenderecia.orgfree.com 2009/11/20 Nathan Letwory : > 2009/11/19 Charles Wardlaw : >>> >>>

Re: [Bf-committers] Windows SXS hell

2009-11-19 Thread Nathan Letwory
2009/11/19 Charles Wardlaw : >> >> The dll can be redistributed next to the blender executable, it doesn't >> have to be installed. >> >> That doesn't require any additional permissions. >> > > True, but it's extra files that have to be copied in; it's just as easy to > change /MT:DLL (or whatever

Re: [Bf-committers] Windows SXS hell

2009-11-19 Thread Charles Wardlaw
> > The dll can be redistributed next to the blender executable, it doesn't > have to be installed. > > That doesn't require any additional permissions. > True, but it's extra files that have to be copied in; it's just as easy to change /MT:DLL (or whatever that switch is) to /MT in the compile fl

Re: [Bf-committers] Windows SXS hell

2009-11-19 Thread Martin Poirier
The dll can be redistributed next to the blender executable, it doesn't have to be installed. That doesn't require any additional permissions. Martin --- On Thu, 11/19/09, Charles Wardlaw wrote: > From: Charles Wardlaw > Subject: [Bf-committers] Windows SXS hell > To: &qu

[Bf-committers] Windows SXS hell

2009-11-19 Thread Charles Wardlaw
Hi folks, I wanted to ask the Windows platform builders: can you configure the build to compile without the need for the VC Redist package? On some machines, particularly the locked down ones at work, getting around SXS problems can be problematic. It'd be so much easier if Blender just built th