I don't see how Filament is relevant (it seems to be a physically-based
renderer for 3D models, not an environment for display presentation).
You can do without a window server using the Linux kernel's DRM subsystem
(see ui/ozone/platform/drm/) to directly render with Vulkan or OpenGL and
then
Is it possible to run a blink engine on a different graphics engine like
Filament from https://google.github.io/filament engine? If not possible,
what are the different type of graphic rendering engines that blink can run
on? I can think of xorg and Wayland but they use too much resources 樂
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