Re: [blink-dev] Run headless blink engine on a graphics engine like Google's filament engine

2022-11-07 Thread Jeremy Roman
I don't see how Filament is relevant (it seems to be a physically-based renderer for 3D models, not an environment for display presentation). You can do without a window server using the Linux kernel's DRM subsystem (see ui/ozone/platform/drm/) to directly render with Vulkan or OpenGL and then

[blink-dev] Run headless blink engine on a graphics engine like Google's filament engine

2022-11-06 Thread Rovel Stars
Is it possible to run a blink engine on a different graphics engine like Filament from https://google.github.io/filament engine? If not possible, what are the different type of graphic rendering engines that blink can run on? I can think of xorg and Wayland but they use too much resources 樂 --