[Bug-gnubg] Why does it move first about 80% of the time

2019-04-14 Thread Wayne
Folks, On the start roll, the software rolls a higher number over 80% of the time regardless of who won the previous game. If random it should be 50%. Explanation?? Regards W. Maksylewich ___ Bug-gnubg mailing list Bug-gnubg@gnu.org https://

Re: [Bug-gnubg] Why does it move first about 80% of the time

2019-04-15 Thread Wayne
regards Wayne . -Original Message- From: Ralph Corderoy [mailto:ra...@inputplus.co.uk] Sent: Monday, April 15, 2019 12:39 AM To: Wayne Cc: bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] Why does it move first about 80% of the time Hi Wayne, > On the start roll, the software rolls a hig

Re: [Bug-gnubg] Why does it move first about 80% of the time UPDATE

2019-09-30 Thread Wayne
outcome. Other human factors / systems engineering researchers note the need to keep humans in the decision loop for the same reason. Numerous anecdotal reports have also found bias in complex software (if it does not pass Turing test, it is not AI). Cheers Wayne -Original Message

[Bug-gnubg] gnubg hates to lose

2006-12-01 Thread wayne . lydecker
, and it did. Funny thing, I couldn't back up to that roll to try again. The selection for roll 20 is blank, including the dice I rolled. gnubg hates to lose! Should I submit a bug report? Thanks, I really enjoy playing gnubg, and this is the first flaw I've found with it.

[Bug-gnubg] compiling problem

2007-04-26 Thread wayne . lydecker
lete the tz variable and change &tz to NULL in the call. <<< end quote >>> I made this change to dice.c and everything built fine. Because tz is not used by the procedure, I recommend this change to the source so that others won't have to stumble upon the fix. Thanks for th

[Bug-gnubg] gnubg window hung

2007-05-23 Thread wayne . lydecker
? -- Wayne. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

Re: [Bug-gnubg] gnubg window hung

2007-05-23 Thread wayne . lydecker
The problem had nothing to do with gnudb. I offer my humblest apologies. That was just the first of several OS illnesses today. Rebooting fixed them all. Thanks, -- Wayne. [EMAIL PROTECTED] wrote: I was playing a game and gnubg window hung. I killed the process and tried running it again

[Bug-gnubg] gnubg crash

2007-06-15 Thread wayne . lydecker
rror: Failed dependencies: libreadline.so.4 is needed by gnubg-SNAPSHOT-20070604.i686 The file /usr/lib/libreadline.so.4 exists, so I don't know why it is complaining. Is there anything I can do about getting gnubg to work again? Thanks, -- Wayne.

Re: [Bug-gnubg] gnubg crash

2007-06-18 Thread wayne . lydecker
request code" nicely. The one thing I do that is out of the norm is I have two virtual terminals that I can switch between using alt-ctrl-F8 and alt-ctrl-f9. I'm fairly certain that that is causing the clock applet crashes. Is there any debug output I can req

Re: [Bug-gnubg] gnubg crash

2007-06-21 Thread wayne . lydecker
gain, but with setting a breakpoint at gdk_x_error. The function was not found. I suspect that I am not compiling with debug, but I don't know how to enable it. Thanks, -- Wayne. Christian Anthon wrote: This is what I would do to track the bug down: 1) Install the debug info packages for

Re: [Bug-gnubg] gnubg crash

2007-06-21 Thread wayne . lydecker
490. -- Wayne. Michael Petch wrote: This bug looks awfully like the one that plagued the X-Windows builds on OS/X (With X11). Does this happen if you run the 2d version? I'm also curious what OS? On 6/21/07 2:25 PM, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote: In

[Bug-gnubg] gnubg stopped working

2007-11-21 Thread wayne . lydecker
it was working fine for a few weeks. The thing I do that most do not do is use gdmflexiserver to run a second account (wayne2). The wayne2 virtual terminal still runs gnubg fine, but I can't run it in the primary virtual terminal (user = wayne). I tried running it with gdg. When it hung I hit

Re: [Bug-gnubg] gnubg stopped working

2007-11-21 Thread wayne . lydecker
Thanks Christian, that worked. I never used the sound effects anyway. -- Wayne. Christian Anthon wrote: That -q didn't work is a bug, I'll fix that one. You can disable sounds in Settings->Options->Sound (Remember to save your settings), or by editing ~/.gnubg/gnubgautorc (l

[Bug-gnubg] gnubg crash on rhel5

2008-05-27 Thread wayne . lydecker
there duplicate this? Thanks, -- Wayne. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

Re: [Bug-gnubg] gnubg crash on rhel5

2008-05-28 Thread wayne . lydecker
a) GNU Backgammon 0.16-devel b) 2d c) Actually, upon further testing, all I need to do is move a tile off the left hand edge of the board window to get it to crash. Thanks, -- Wayne. Christian Anthon wrote: We need some more details a) version and origin of your gnubg b) 2d or 3d display c

Re: [Bug-gnubg] gnubg crash on rhel5

2008-05-28 Thread wayne . lydecker
7ea030, nRefractStride=, cx=776590885, cy=776590885) at render.c:556 556 *puchDest++ = clamp( ( puch[ 0 ] * a ) / 0xFF + *puchFore++ ); -- Wayne. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

Re: [Bug-gnubg] gnubg crash on rhel5

2008-05-28 Thread wayne . lydecker
: No module named os.path with -v: $ /usr/bin/gnubg -w -v GNU Backgammon 0.16-devel Python supported. External players supported. XML match equity files supported. Long RNG seeds supported. External commands supported. Sound systems supported: /dev/dsp SSE support

Re: [Bug-gnubg] gnubg crash on rhel5

2008-05-29 Thread wayne . lydecker
orage class specified for parameter 'wchar_t' In file included from /usr/include/glib-2.0/glib/gtypes.h:30, from /usr/include/glib-2.0/glib/galloca.h:30, from /usr/include/glib-2.0/glib.h:30, from neuralnet.c:24: Thanks, -- Wayne. ___ Bug-gnubg mailing list Bug-gnubg@gnu.org http://lists.gnu.org/mailman/listinfo/bug-gnubg

[Bug-gnubg] Integrated 'Take screenshot' feature? (jpg)

2013-06-06 Thread Wayne Joseph
Hallo all, I don't want to disrupt the existing suggestions for other reviewing features but is it possible that a built in 'take screenshot button' could be added? Off the top of my head, it would be nice if it popped up a 'choose directory' dialog and allowed you to automatically save a j

[Bug-gnubg] Invert direction - bug / feature request - new image links

2014-12-16 Thread Wayne Joseph
e so it is more specific than "Re: Contents of Bug-gnubg digest..." Today's Topics: 1. Invert direction - bug / feature request (Wayne Joseph) -- Message: 1 Date: Mon, 15 Dec 2014 14:09:13 + From: Wayne

Re: [Bug-gnubg] Invert direction - bug / feature request

2014-12-17 Thread Wayne Joseph
my turn to move > (now anticlockwise and down instead of clockwise and up) > > Perhaps this could be added as a toggle button, or a menu item in Options? > > Please let me know what you think and if you received this email > successfully? > > Thanks for your time. > > Wayne (sebalotek) > > > ___ Bug-gnubg mailing list Bug-gnubg@gnu.org https://lists.gnu.org/mailman/listinfo/bug-gnubg

Re: [Bug-gnubg] Invert direction - bug / feature request + gnubg IDs

2014-12-19 Thread Wayne Joseph
own is not that useful either). Thanks again. Wayne -Original Message- From: bug-gnubg-bounces+waynejoseph=gmail@gnu.org [mailto:bug-gnubg-bounces+waynejoseph=gmail@gnu.org] On Behalf Of bug-gnubg-requ...@gnu.org Sent: 19 December 2014 17:00 To: bug-gnubg@gnu.org Subject: Bug-gnubg Di

Re: [Bug-gnubg] Invert direction - bug / feature request + gnubg IDs

2014-12-21 Thread Wayne Joseph
--- Message: 2 Date: Fri, 19 Dec 2014 11:58:13 -0700 From: Michael Petch To: bug-gnubg@gnu.org Subject: Re: [Bug-gnubg] Invert direction - bug / feature request + gnubg IDs Message-ID: <54947545.3060...@gnubg.org> Content-Type: text/plain; charset=windows-1252 On 2014-12-19

[Bug-gnubg] REQ - gnubg autoroll dice when closed out / on the bar.png

2015-02-10 Thread Wayne Joseph
Hello all, I have a feature request to improve the efficiency of gameplay when playing against the CPU. Please see http://i.imgur.com/oAIsA1u.png (Please note that 'autoroll' is already switched on in options as well - with no apparent effect in this situation) Is it possible to implement auto

Re: [Bug-gnubg] REQ - gnubg autoroll dice when closed out / on the bar.png

2015-02-10 Thread Wayne Joseph
ybody have any other common examples of closed out cubing? Cheers, Sebalotek On 10 February 2015 at 09:57, Massimiliano Maini wrote: > Hi, > > you have to take a cube decision, even if you're closed out. That's why it > doesn't auto-roll. > > MaX. > > On

Re: [Bug-gnubg] REQ - gnubg autoroll dice when closed out / on the bar.png

2015-02-11 Thread Wayne Joseph
atches where this type of closed out cube has happened with more than one checker left – probably makes for a brave and unusual viewing! From: motiv4u [mailto:moti...@gmail.com] Sent: 11 February 2015 10:42 To: Wayne Joseph Cc: Massimiliano Maini; bug-gnubg@gnu.org Subject: Re: [Bug-gnub

[Bug-gnubg] REQ - Auto-analyse then auto-add each match to database please

2015-04-04 Thread Wayne Joseph
Hello all, Please could I request 2 features? Is it possible to have an option check-box (or even a keyboard shortcut) to auto-analyse each match after completion? Also, is it possible to have an option check-box (or even a keyboard shortcut) to auto-add each match to the internal datab

[Bug-gnubg] REQ - Auto-analyse then auto-add each match to database

2015-04-21 Thread Wayne Joseph
Hello all, Please could I request 2 features? Is it possible to have an option check-box (or even a keyboard shortcut) to auto-analyse each match after completion? Also, is it possible to have an option check-box (or even a keyboard shortcut) to auto-add each match to the internal database after

Re: [Bug-gnubg] REQ - Auto-analyse then auto-add each match to

2015-04-22 Thread Wayne Joseph
u.org When replying, please edit your Subject line so it is more specific than "Re: Contents of Bug-gnubg digest..." Today's Topics: 1. REQ - Auto-analyse then auto-add each match to database (Wayne Joseph) 2. Re: REQ - Auto-analyse then auto-add each match to

[Bug-gnubg] Auto-analyse / Add to database toggles pretty pretty please :)

2016-09-07 Thread Wayne Joseph
On 6 September 2016 at 17:00, wrote: > > How do I store game/match results? > > I'm not sure what you mean here. You can save a match with File / Save and > add its result (usually after analysing it) to a database with Analyse / > Add match or session to database. > > The second command adds som

Re: Alphazero / Deepmind backgammon project

2019-12-04 Thread Wayne Joseph
Hi Tim / Hi all, It might be worth reaching out to Jens Averkamp who I believe was in contact with a Dev team working this avenue. I also tried to get in touch with Demis, CEO of Deepmind (who almost certainly can play bg) a while ago, but I don't think my message completed its intended journey t

"upgrade" your existing supervised learning approach

2019-12-05 Thread Wayne Joseph
ther bg students find such a personalised blunder folder useful? Thanks if you can help! Wayne -- Sent from my Android phone On Thu, 5 Dec 2019, 5:00 pm , wrote: > Send Bug-gnubg mailing list submissions to > bug-gnubg@gnu.org > > To subscribe or unsubscribe v

Re: Bug-gnubg Digest, Vol 202, Issue 16

2020-01-29 Thread Wayne Joseph
Hi Terje, *>> (130 different action tags)* Do any of your products intelligently and automatically tag the type of positional (or cube action) problems? Thanks, Wayne -- Sent from my Android phone On Wed, 29 Jan 2020, 5:00 pm , wrote: > Send Bug-gnubg mailing list submi

Re: Bug-gnubg Digest, Vol 202, Issue 16

2020-01-29 Thread Wayne Joseph
here. I will explore your sites further when I have time. Thanks again, Wayne On Wed, 29 Jan 2020 at 18:49, Terje Pedersen wrote: > Hi! > > Yes there is a huge amount of action tags (hit or not, give up anchor > or not, and so on) and a lot of position tags (you have a 20 point >

A way to extract / collate all blunders from session(s)

2022-12-28 Thread Wayne Joseph
Season's Greetings! Is there a way in Gnubg to extract & collate all blunders from analysed session(s)? By this, I mean the various Position IDs. I think this would be very useful for training on personalised areas of weakness. I have devised a possible method and workflow on the back of an env

Re: Bug-gnubg Digest, Vol 228, Issue 5

2022-12-30 Thread Wayne Joseph
Many thanks Ian, I am looking into this. Happy New Year to you! Wayne On Fri, 30 Dec 2022 at 17:00, wrote: > Send Bug-gnubg mailing list submissions to > bug-gnubg@gnu.org > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.gnu.org/mailm

Re: Bug-gnubg Digest, Vol 233, Issue 5

2023-07-16 Thread Wayne Joseph
Hi - just to let you know, and I hope this is OK... I posted the link on Facebook as I thought it might raise awareness of your hard work and generate more users of GNUBG. So far, people seem to be quite receptive to trying it out :) https://www.facebook.com/groups/1017340842031433/posts/17728175

Improved gnubg filenaming convention - suggestion

2024-01-18 Thread Wayne Joseph
Is the way gnubg names files something that just I find sub-optimal, or is it fine for everybody else? I imagine like many of us, some days, I will play multiple matches (5-10) against gnubg backgammon. I like to analyse and save each of them afterwards When I click save, by default, it auto name

Re: Bug-gnubg Digest, Vol 239, Issue 1

2024-01-18 Thread Wayne Joseph
Another great contribution Philippe! Confirmed working on one of my machines: Edition Windows 11 Home Version 23H2 OS build 22631.3007 Experience Windows Feature Experience Pack 1000.22681.1000.0 Processor 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz 2.42 GHz Installed RAM 16.0 GB (15.8 GB us

Re: Improved gnubg filenaming convention - suggestion (Francesco Ariis) / Thanks

2024-01-18 Thread Wayne Joseph
essage: 3 > Date: Thu, 18 Jan 2024 13:10:55 +0100 > From: Francesco Ariis > To: bug-gnubg@gnu.org > Subject: Re: Improved gnubg filenaming convention - suggestion > Message-ID: > Content-Type: text/plain; charset=utf-8 > > Hello Joseph, > > Il 18 gennaio 2024 alle 11:33

Backgammon API (Carsten Wenderdel) - Yes please!

2024-02-12 Thread Wayne Joseph
ts. Please feel free to let me know if you would like me to assist with some high level testing of your API Kind regards, Wayne On Tue, 14 Nov 2023 at 17:03, wrote: > Send Bug-gnubg mailing list submissions to > bug-gnubg@gnu.org > > To subscribe or unsubscribe v