On Sun, Jul 31, 2016 at 10:33 PM, Superfly Jon wrote:
> I've just had a go at building using mingw/msys and was pleasantly
> surprised that it worked pretty much out of the box. Here are the
> instructions in case anyone else is interested.
> Anyone got any ideas about the
I've just had a go at building using mingw/msys and was pleasantly
surprised that it worked pretty much out of the box. Here are the
instructions in case anyone else is interested.
Anyone got any ideas about the couple of issues towards the bottom?
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Download MSYS2 (x86_64
I'm wondering in which file of the project is move validation done,
more particularly if a given move is valid given a specific dice roll.
This is in eval.c. This is a part of the source I don't really understand
but GenerateMoves() should be a adequate starting point.
If you want to look at