Re: [Cegcc-devel] Needed DLL's

2007-02-04 Thread Cool_Zer0
Hi. Right now I'm trying to decompress on Windows because it's easier to debug... But when I tried on WinCE I think that it all work good... But as soon as I can I'll try that... Now I'm just in a battle with MFC and the CreateBitmap ;) Pedro Alves wrote: > Oooops, > > Here is the patch. >

Re: [Cegcc-devel] Needed DLL's

2007-02-03 Thread Pedro Alves
Oooops, Here is the patch. Cheers, Pedro Alves Pedro Alves escreveu: Danny Backx escreveu: On Mon, 2007-01-22 at 21:13 +, Cool_Zer0 wrote: I just want to be able to decompress H.263 :( Now that I've compiled FFMpeg it seems that isn't working correctly... Is thi

Re: [Cegcc-devel] Needed DLL's

2007-02-03 Thread Pedro Alves
Danny Backx escreveu: > On Mon, 2007-01-22 at 21:13 +, Cool_Zer0 wrote: > >> I just want to be able to decompress H.263 :( >> Now that I've compiled FFMpeg it seems that isn't working correctly... >> > > Is this something we can help you with ? > > Another user (Daniel, CCed) has re

Re: [Cegcc-devel] Needed DLL's

2007-01-22 Thread Pedro Alves
Cool_Zer0 escreveu: > > It's good to see a portuguese envolved on this project ;) And we are not alone, there are more here :) Yeah, I don't know why, but it is hard to find Portuguese people involved in *developing* free software, but finding Linux lovers is pretty easy, go figure. > So... Are

Re: [Cegcc-devel] Needed DLL's

2007-01-22 Thread Danny Backx
On Mon, 2007-01-22 at 21:13 +, Cool_Zer0 wrote: > I just want to be able to decompress H.263 :( > Now that I've compiled FFMpeg it seems that isn't working correctly... Is this something we can help you with ? Danny -- Danny Backx ; danny.backx - at - scarlet.be ; http://danny.backx.

Re: [Cegcc-devel] Needed DLL's

2007-01-22 Thread Cool_Zer0
Pedro Alves wrote: > Cool_Zer0 escreveu: >> >> It's good to see a portuguese envolved on this project ;) > > And we are not alone, there are more here :) > Yeah, I don't know why, but it is hard to find Portuguese people > involved in *developing* free software, but finding > Linux lovers is prett

Re: [Cegcc-devel] Needed DLL's

2007-01-22 Thread Pedro Alves
> Pedro Alves wrote: >> should work pretty much out of the box with out MinGW32ce. Plus, CeGCC (...) I probably misguided you with the 'out' typo. I really meant *our* MinGW32ce, as you probably figured by now. Sorry for the confusion. Cheers, Pedro Alves ---

Re: [Cegcc-devel] Needed DLL's

2007-01-22 Thread Cool_Zer0
[EMAIL PROTECTED] wrote: > Citando Cool_Zer0 <[EMAIL PROTECTED]>: > > Pedro Alves wrote: > > Hi Nuno, > > > > Cool_Zer0 wrote: > > > >> > >> I've compiled FFMpeg with this setup: > >> ./configure --cross-compile > >> --cross-prefix=/usr/ppc/arm-wince-cegcc/bin/ --arch=armv4l > >> --disa

Re: [Cegcc-devel] Needed DLL's

2007-01-22 Thread pedro_alves
Citando Cool_Zer0 <[EMAIL PROTECTED]>: Pedro Alves wrote: > Hi Nuno, > > Cool_Zer0 wrote: > >> >> I've compiled FFMpeg with this setup: >> ./configure --cross-compile >> --cross-prefix=/usr/ppc/arm-wince-cegcc/bin/ --arch=armv4l >> --disable-static --enable-shared --enable-mingwce --di

Re: [Cegcc-devel] Needed DLL's

2007-01-22 Thread Cool_Zer0
Pedro Alves wrote: > Hi Nuno, > > Cool_Zer0 wrote: > >> >> I've compiled FFMpeg with this setup: >> ./configure --cross-compile >> --cross-prefix=/usr/ppc/arm-wince-cegcc/bin/ --arch=armv4l >> --disable-static --enable-shared --enable-mingwce --disable-ipv6 >> --prefix=/usr/local/wince --log=yes

Re: [Cegcc-devel] Needed DLL's

2007-01-21 Thread Pedro Alves
Hi Nuno, Cool_Zer0 wrote: > > I've compiled FFMpeg with this setup: > ./configure --cross-compile --cross-prefix=/usr/ppc/arm-wince-cegcc/bin/ > --arch=armv4l --disable-static --enable-shared --enable-mingwce > --disable-ipv6 --prefix=/usr/local/wince --log=yes --disable-encoders > --disable-

Re: [Cegcc-devel] Needed DLL's

2007-01-18 Thread Danny Backx
On Thu, 2007-01-18 at 12:16 +, Cool_Zer0 wrote: > I've installed CeGcc by the SVN version and now it works fine :) Great ! > I only want to suggest that you put libmmtimer.a on the SVN version :) I will, thanks for the confirmation. Danny -- Danny Backx ; danny.backx - at - scarle

Re: [Cegcc-devel] Needed DLL's

2007-01-18 Thread Cool_Zer0
Hi again. I've installed CeGcc by the SVN version and now it works fine :) I only want to suggest that you put libmmtimer.a on the SVN version :) Thanks and keep the great job :) Cool_Zer0 wrote: > Ok... > I think that the problem is my CeGcc installation... > > I've used the file that you se

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Cool_Zer0
Ok... I think that the problem is my CeGcc installation... I've used the file that you send me to try to compile exactly like you do... I've edited config.mak to change some paths and then I do a diff.. Here's the result: # diff nuno/config.mak ffmpeg/config.mak 13,16c13,16 < STRIP=/usr/ppl/arm

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Cool_Zer0
Which ffmpeg do you used? I've changed my ./configure to # ./configure --cross-compile --cross-prefix=/usr/ppc/arm-wince-cegcc/bin/ --arch=arm --disable-static --enable-shared --enable-mingwce --disable-ipv6 --prefix=/usr/local/wince --log=yes --disable-encoders --disable-decoders --disable-pa

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Erik van Pienbroek
Op woensdag 17-01-2007 om 21:50 uur [tijdzone +0100], schreef Danny Backx: > On Wed, 2007-01-17 at 00:33 +0100, Erik van Pienbroek wrote: > > (sidenote: the arm-wince-cegcc-dlltool isn't installed by default.. > > I've hacked around in binutils so that this program gets generated) > > Erik, > >

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Danny Backx
On Wed, 2007-01-17 at 00:33 +0100, Erik van Pienbroek wrote: > (sidenote: the arm-wince-cegcc-dlltool isn't installed by default.. > I've hacked around in binutils so that this program gets generated) Erik, I'm not sure I understand this correctly, it does get installed on my system. Can you tel

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Cool_Zer0
Danny Backx wrote: > FYI, on my PDA the combination of Erik's test programs and my DLLs work. > > It's suppose to work if you don't have that problem on the .dll's... I just hope that it works on a MSVC++ project... :) > I've modified the one that failed slightly so it would give me a dial

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Danny Backx
FYI, on my PDA the combination of Erik's test programs and my DLLs work. I've modified the one that failed slightly so it would give me a dialog. http://danny.backx.info/download/erik2.c http://danny.backx.info/download/erik2.exe Danny On Wed, 2007-01-17 at 21:18 +0100, Danny Backx wrot

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Cool_Zer0
Danny Backx wrote: > On Wed, 2007-01-17 at 16:34 +, Cool_Zer0 wrote: > >> On 1/17/07, Cool_Zer0 <[EMAIL PROTECTED]> wrote: >> Erik van Pienbroek wrote: >> >> > avcodec-51.dll tries to pull in some functions from >> cegcc.dll >> > while these functions

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Danny Backx
On Wed, 2007-01-17 at 16:34 +, Cool_Zer0 wrote: > > > On 1/17/07, Cool_Zer0 <[EMAIL PROTECTED]> wrote: > Erik van Pienbroek wrote: > > > avcodec-51.dll tries to pull in some functions from > cegcc.dll > > while these functions are part of avutil-49.dll

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Danny Backx
I sent the message below yesterday but with the .exe file attached normally. The mailing list mailer refused that, so I'm resending it with the exe file gzipped. I haven't read the messages that arrived today well enough to know whether this info still makes a difference. Danny ---

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Cool_Zer0
On 1/17/07, Cool_Zer0 <[EMAIL PROTECTED]> wrote: Erik van Pienbroek wrote: > avcodec-51.dll tries to pull in some functions from cegcc.dll > while these functions are part of avutil-49.dll. > > I don't know if the avcodec-51.dll hasn't been compiled 'the right way' > or if this is a bug in cegc

Re: [Cegcc-devel] Needed DLL's

2007-01-17 Thread Cool_Zer0
> You might want to test if you can use the avutil-49.dll from Visual C++. > It should work (as long as you stay away from avcodec-51.dll). > I'll try it tomorrows at about 9am (GMT time) and the I notify the mailing list. Only with avutil-49.dll is working... Is getting weird each day... --

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Erik van Pienbroek wrote: > To generate cegcc-compatible import libraries I first altered the > .def's by prepending a rule to the file like 'LIBRARY "avcodec-51.dll"' > Can you explain better what you've done? > and after that I used this command : > > arm-wince-cegcc-dlltool -d avcodec-51.def

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Erik van Pienbroek
> > If you could put everything online (source, .dll, .lib, .def, etc...) > > I can sure investigate it further for you. > http://www.ncenteio.net/ffmpeg_lib.tar (~9.5Mb) Hi, I've just tested your files with my setup (Gentoo Linux, using SynCE to communicate with my WM5 PDA) and I've done this by

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Erik van Pienbroek wrote: > Op dinsdag 16-01-2007 om 18:50 uur [tijdzone +], schreef Cool_Zer0: > >> If you want I can publish the .dll's generated, the .lib's generated, >> the .def's generated and even the .h needed by ffmpeg so that you can test.. >> > > Hi, > > If you could put eve

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Erik van Pienbroek
Op dinsdag 16-01-2007 om 18:50 uur [tijdzone +], schreef Cool_Zer0: > If you want I can publish the .dll's generated, the .lib's generated, > the .def's generated and even the .h needed by ffmpeg so that you can test.. Hi, If you could put everything online (source, .dll, .lib, .def, etc...)

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Erik van Pienbroek wrote: > Op dinsdag 16-01-2007 om 18:11 uur [tijdzone +], schreef Cool_Zer0: > >> Well... >> Since I'm running out of time I have done one thing... >> I've generated static libraries of ffmpeg and add them on my Visual C++ >> project... Then when I build I get a lot of li

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
If I spoke to Pedro it was a lot easier to explain since both of us speak Portuguese ;) Danny Backx wrote: > I'm not sure that all of your conclusions are accurate. coredll.dll is a > CE system DLL, you don't need to install it. I don't know about the > other two. I also know that some of CE's fi

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Erik van Pienbroek
Op dinsdag 16-01-2007 om 18:11 uur [tijdzone +], schreef Cool_Zer0: > Well... > Since I'm running out of time I have done one thing... > I've generated static libraries of ffmpeg and add them on my Visual C ++ > project... Then when I build I get a lot of linking problems... To solve > that I

Re: [Cegcc-devel] Needed DLL's

2007-01-16 Thread Danny Backx
I'm not sure that all of your conclusions are accurate. coredll.dll is a CE system DLL, you don't need to install it. I don't know about the other two. I also know that some of CE's files (including DLLs) are hidden, maybe that's why Dependency Walker doesn't find them. Two actions to take : 1. Us

[Cegcc-devel] Needed DLL's

2007-01-16 Thread Cool_Zer0
Hi there, I have build ffmpeg with success (I guess!)... Now it's time to test it on a device/emulator... First I've put only the 3 dll's of ffmpeg on the same folder and the emulator keeps saying that a file is missing... After that I've installed Dependency Walker and stated that each dll fro