.m.
To: CF-Talk
Subject: SOT: determining darkness/lightness of hex colors
Hey gang,
I've done some Googling on this but haven't found anything helpful.
I'm looking for a way to determine, for lack of better terms, the
darkness/lightness of a particular hex color, so as to determine
Anthony Prato wrote:
> do you know the other formula's for working with colors? for whatever
> reason I haven't had the best luck in the past with google.
Here's a good source for that:
http://www.utia.cas.cz/user_data/scientific/ZOI_dept/Suk/colors.html
~
do you know the other formula's for working with colors? for whatever
reason I haven't had the best luck in the past with google.
On 8/18/05, Charles Polisher <[EMAIL PROTECTED]> wrote:
> Here's a formula that gives the approx. brightness
> for an RGB value: Y=0.299R+0.587G+0.114B
>
>
>
>
~~~
Here's a formula that gives the approx. brightness
for an RGB value: Y=0.299R+0.587G+0.114B
~|
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-Original Message-
From: Scott Weikert [mailto:[EMAIL PROTECTED]
Sent: Tuesday, August 16, 2005 5:06 PM
To: CF-Talk
Subject: SOT: determining darkness/lightness of hex colors
Hey gang,
I've done some Googling on this but haven't found anything helpf
> -Original Message-
> From: Scott Weikert [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, August 16, 2005 6:06 PM
> To: CF-Talk
> Subject: SOT: determining darkness/lightness of hex colors
>
> Hey gang,
>
> I've done some Googling on this but haven't fou
Barney Boisvert wrote:
>Look for an RGB to HSL or HSB converter. The L and B stand for
>lightness and brightness respectively. They're not quite the same,
>but both indicate the value you're looking for. Just split your hex
>into three letter pairs, convert each to binary to get RGB, and run
>t
Look for an RGB to HSL or HSB converter. The L and B stand for
lightness and brightness respectively. They're not quite the same,
but both indicate the value you're looking for. Just split your hex
into three letter pairs, convert each to binary to get RGB, and run
through the converter to get H
Hey gang,
I've done some Googling on this but haven't found anything helpful.
I'm looking for a way to determine, for lack of better terms, the
darkness/lightness of a particular hex color, so as to determine whether
to use light or dark text above it so that the text doesn't get lost in
the c
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