On 12/19/15 11:11 PM, Evan Hanson wrote:
FWIW, the sdl2 egg fails to build with gcc-4.6:
In file included from sdl2-internals.c:14:0:
lib/sdl2-internals/custom-functions.c: In function
‘chickenSDL2_RotateSurface90’:
lib/sdl2-internals/custom-functions.c:212:3: error: ‘for’ loop i
Evan Hanson scripsit:
> Building with gcc-5 instead worked fine.
That's because the default for GCC 5.x is --std=c11 instead of --std=c89.
The safest approach is to insert --std=c89 into the build commands.
--
weirdo:When is R7RS coming out?
Riastradh: As soon as the top is a beautiful gol
On 2015-12-19 21:19, John Croisant wrote:
> Version 0.1 of the sdl2 and sdl2-image eggs are now ready!
These look great, and fantastically thorough. Very nice work.
FWIW, the sdl2 egg fails to build with gcc-4.6:
In file included from sdl2-internals.c:14:0:
lib/sdl2-internals/custom-func
Version 0.1 of the sdl2 and sdl2-image eggs are now ready!
The sdl2 egg provides bindings to Simple DirectMedia Layer 2 (SDL2), a
popular library used in games and other media-rich software. The
sdl2-image egg provides bindings to SDL2_image, a library for loading
various types of image files