Graphics2D using OpenGL ?

2002-12-22 Thread Artur Biesiadowski
I think that one of biggest problems is Graphics2D implementation. Doing it all in java would require very major undertaking - I do not see a chance of doing it by volunteers in any reasonable timeframe. But maybe we can use OpenGL for graphics ? This gives us highly portable API, with both har

Re: Graphics2D using OpenGL ?

2002-12-22 Thread Anthony Green
On Sun, 2002-12-22 at 04:23, Artur Biesiadowski wrote: > Do you think it is a good idea ? It's a great idea. Here is some evidence: http://www.cs.umd.edu/hcil/agile2d/index.shtml AG ___ Classpath mailing list [EMAIL PROTECTED] http://mail.gnu.org

Re: Graphics2D using OpenGL ?

2002-12-22 Thread Brian Jones
Anthony Green <[EMAIL PROTECTED]> writes: > On Sun, 2002-12-22 at 04:23, Artur Biesiadowski wrote: > > Do you think it is a good idea ? > > It's a great idea. Here is some evidence: > > http://www.cs.umd.edu/hcil/agile2d/index.shtml As this was a research project and is not intended to be sup

Re: Graphics2D using OpenGL ?

2002-12-23 Thread Artur Biesiadowski
Brian Jones wrote: As this was a research project and is not intended to be supported or developed further and is under the MPL 1.1, is it of any use other than a proof of concept? Even as proof of concept it is nice :) I'm now not telling that we should use this particular library - maybe i

Re: Graphics2D using OpenGL ?

2002-12-23 Thread Brian Jones
Artur Biesiadowski <[EMAIL PROTECTED]> writes: > Brian Jones wrote: > > As this was a research project and is not intended to be supported or > > developed further and is under the MPL 1.1, is it of any use other > > than a proof of concept? > > > > Even as proof of concept it is nice :) > > Onc

Re: Graphics2D using OpenGL ?

2002-12-23 Thread Artur Biesiadowski
Anthony Green wrote: It's a great idea. Here is some evidence: http://www.cs.umd.edu/hcil/agile2d/index.shtml After looking a bit more into it, I think that it will be easier to just start our own implementation. I'm going to look into it. No promises and certainly no timeline. 1) Has anyb

Re: [Classpath] Graphics2D using OpenGL ?

2002-12-25 Thread C. Scott Ananian
On Sun, 22 Dec 2002, Artur Biesiadowski wrote: > I think that one of biggest problems is Graphics2D implementation. Doing > it all in java would require very major undertaking - I do not see a > chance of doing it by volunteers in any reasonable timeframe. I actually have most of the Graphics2D

Re: [Classpath] Re: Graphics2D using OpenGL ?

2002-12-25 Thread C. Scott Ananian
On 22 Dec 2002, Anthony Green wrote: > On Sun, 2002-12-22 at 04:23, Artur Biesiadowski wrote: > > Do you think it is a good idea ? > > It's a great idea. Here is some evidence: > > http://www.cs.umd.edu/hcil/agile2d/index.shtml Ah, we're talking about two different things. I have implemented