Hi,
I have looked at quite a few Javascript 2D graphics libraries. The ones I
found particularly interesing are paper.js[1] and fabric.js[2]. At least
paper.js is in active development and works fine with ClojureScript.
Depending on your requirements SVG might also be a good alternative. I've
Are there any javascript 2D animation libraries that are particularly
well-suited for use from clojurescript?
I'm especially interested in a library that uses a scenegraph to store
graphical objects in hierarchical relationships to one another.
Thanks,
Mark
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> One other concern to keep in mind is that many JavaScript libraries
> aren't compatible with the Closure compiler's advanced optimizations.
> Advanced optimizations are awesome---I'm working on a Clojure data
> visualization library similar in spirit to D3, and for many static
> visualizati
Thanks for your responses Creighton and Kevin.
D3 looks cool, so should cljs-3D be, ditto for Enlive / Enfocus.
All the best for your efforts,
Manoj.
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pis because they weren't clean enough or they seemed
> confusing. All of that being said, ClojuresSript is very young and I
> don't think we have a right way to do things yet. Right now I would be
> willing to try any testing library regardless if it matched
> Clojure.
>
ve a right way to do things yet. Right now I would be
willing to try any testing library regardless if it matched
Clojure.
Creighton Kirkendall
On Jan 15, 12:37 am, mmwaikar wrote:
> Hi,
>
> My question is about design of libraries for ClojureScript.
>
> So for ex, there is clojure.
Hi,
My question is about design of libraries for ClojureScript.
So for ex, there is clojure.test which has some public API. Now assume one
has used it and is comfortable with its API.
Now he has to write some ClojureScript code and wants to write some unit
tests as well.
Obviously, he'l