The following issue has been SUBMITTED.
==
http://public.kitware.com/Bug/view.php?id=12129
==
Reported By:Daniel Nelson
Assigned To:
On Monday 25 April 2011, Oliver Buchtala wrote:
Am 20.04.2011 22:09, schrieb Alexander Neundorf:
...
What would you expect there ?
Some structure that gives me acces to the sources of the targets.
I suppose, you try to achieve this with sub-projects, but it does not
work properly in
Am 27.04.2011 21:28, schrieb Alexander Neundorf:
On Monday 25 April 2011, Oliver Buchtala wrote:
Am 20.04.2011 22:09, schrieb Alexander Neundorf:
...
What would you expect there ?
Some structure that gives me acces to the sources of the targets.
I suppose, you try to achieve this with
However, it is well-known technique called Unity Build and has some side,
effects both useful (more room for optimizer) and not (always full rebuild).
You may google a bit more about it.
On Apr 27, 2011 12:01 AM, Alexander Neundorf a.neundorf-w...@gmx.net
wrote:
On Tuesday 26 April 2011, Martin
Hello, everyone.
This is my first email to this group (and I fear it has not started so
well...). Before deciding to send it I've searched for a while on the web
not finding anything that would really solve my issue. Please, bear with me
while I try to describe my actions and the errors messages
Is this of use to you?
http://www.gmixer.com/archives/46/comment-page-1#comment-320
Regards,
Arjen
From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On Behalf Of
Martin Nielsen
Sent: dinsdag 26 april 2011 15:11
To: cmake@cmake.org
Subject: [CMake] Possiblity to speedup the build
Did you install the Xcode developer tools?
-
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
Sent from my mobile device.
On Apr 27, 2011, at 5:05, Renan Mendes
On 04/26/2011 03:19 PM, Michael Wild wrote:
On 04/26/2011 02:48 PM, Michael Hertling wrote:
On 04/25/2011 05:15 PM, Michael Wild wrote:
On 04/25/2011 04:51 PM, Michael Hertling wrote: [...]
[...] The only thing that required some thinking was writing a
relocatable XXXConfig.cmake file. I
Also make sure to install the Unix command line support.
Michael
On 04/27/2011 02:29 PM, Michael Jackson wrote:
Did you install the Xcode developer tools?
-
Mike Jackson
http://www.bluequartz.netwww.bluequartz.net http://www.bluequartz.net
Principal Software
Hi all,
I've just put my hand on a Mac OS host in order to port some project.
After struggling with XCode, CMake and other mac port install
I manage to compile my project, not too bad.
I'd like to provide my software as a nice Mac OS installer,
and I am back into the Mac OS jungle:
Bundle
On Wed, 27 Apr 2011 15:34:45 +0200, Eric Noulard said:
I'd like to provide my software as a nice Mac OS installer,
and I am back into the Mac OS jungle:
Bundle = Mac OSX bundle
DragNDrop = Mac OSX Drag And Drop
OSXX11 = Mac OSX
On Wed, 27 Apr 2011 16:55:58 +0200, Eric Noulard said:
2011/4/27 Sean McBride s...@rogue-research.com:
On Wed, 27 Apr 2011 15:34:45 +0200, Eric Noulard said:
I'd like to provide my software as a nice Mac OS installer,
and I am back into the Mac OS jungle:
Bundle = Mac
I've uninstalled all developer tools and reinstalled XCode. It worked now.
Thanks for everything.
On 27 April 2011 20:49, Michael Wild them...@gmail.com wrote:
Also make sure to install the Unix command line support.
Michael
On 04/27/2011 02:29 PM, Michael Jackson wrote:
Did you install
Forgot the list.
-- Forwarded message --
From: Eric Noulard eric.noul...@gmail.com
Date: 2011/4/27
Subject: Re: [CMake] Which MacOS installer to use and how?
To: Sean McBride s...@rogue-research.com
2011/4/27 Sean McBride s...@rogue-research.com:
On Wed, 27 Apr 2011 16:55:58
Take a look at /Applications/Utilities/Console.app and seem if anything shows
up in the logs as to why it failed. Permissions maybe? Missing /usr/local/
directory?
___
Mike Jackson www.bluequartz.net
Principal Software
2011/4/27 Michael Jackson mike.jack...@bluequartz.net:
Take a look at /Applications/Utilities/Console.app and seem if anything shows
up in the logs as to why it failed. Permissions maybe? Missing /usr/local/
directory?
/usr/local is there.
I do have the permission: I have admin right and
2011/4/27 Eric Noulard eric.noul...@gmail.com:
2011/4/27 Michael Jackson mike.jack...@bluequartz.net:
Take a look at /Applications/Utilities/Console.app and seem if anything
shows up in the logs as to why it failed. Permissions maybe? Missing
/usr/local/ directory?
/usr/local is there.
I
4/27/11 12:14:11 PM Installer[9262]
4/27/11 12:14:11 PM Installer[9262] User picked Standard Install
4/27/11 12:14:11 PM Installer[9262] Choices selected for installation:
4/27/11 12:14:11 PM
Could you retry.
I did just have to rename the license file and forgot to commit it.
Just update and retry.
The package is building just fine.
The install is failing.
By the way how did you get the verbose output from Installer the log
I did get was far less verbose than that?
2011/4/27 Michael
I did a Touch COPYING.txt file to simply create the file then CMake ran all the
way through. I ran make -j16; make package then mounted the .dmg file and ran
the installer. I selected an external disk (so not to mess up my current boot
disk) and the installer failed. I took a look in the
2011/4/27 Michael Jackson mike.jack...@bluequartz.net:
I did a Touch COPYING.txt file to simply create the file then CMake ran all
the way through.
Ok fine, sorry about that.
I ran make -j16; make package then mounted the .dmg file and ran the
installer. I selected an external disk (so not
2011/4/27 Eric Noulard eric.noul...@gmail.com:
2011/4/27 Michael Jackson mike.jack...@bluequartz.net:
I did a Touch COPYING.txt file to simply create the file then CMake ran all
the way through.
Ok fine, sorry about that.
I ran make -j16; make package then mounted the .dmg file and ran the
I am using CPACK_ARCHIVE_COMPONENT_INSTALL to create separate tar files
for each component, but when I enable it I no longer have a top level
directory in the tar.
For example, if archive component install is off then the tar files
contains files with paths like
2011/4/27 Daniel Nelson tor...@connect2.com:
I am using CPACK_ARCHIVE_COMPONENT_INSTALL to create separate tar files
for each component, but when I enable it I no longer have a top level
directory in the tar.
For example, if archive component install is off then the tar files
contains files
On Wed, Apr 27, 2011 at 08:49:56PM +0200, Eric Noulard wrote:
2011/4/27 Daniel Nelson tor...@connect2.com:
I am using CPACK_ARCHIVE_COMPONENT_INSTALL to create separate tar files
for each component, but when I enable it I no longer have a top level
directory in the tar.
For example, if
2011/4/27 Daniel Nelson tor...@connect2.com:
On Wed, Apr 27, 2011 at 08:49:56PM +0200, Eric Noulard wrote:
2011/4/27 Daniel Nelson tor...@connect2.com:
I am using CPACK_ARCHIVE_COMPONENT_INSTALL to create separate tar files
for each component, but when I enable it I no longer have a top
Hi
Another update and a question
I'v reverse engineered and hacked the CDash/CMake/CTest code a bit to see
how it works.
I'v now come to the conclusion that the best way to handle custom tools
(style checks, static code analysis) is to use custom builds and custom
build groups
The issue I
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