Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-12-08 Thread Daniel Dekkers
Adventures reverse engineering... Turning the thread in the direction of iOS, sorry about that, but similar problems I think. If I don't fill in any CMake architecture related variables at all, I get a "standard" Mac OS X app for Intel. But universal, both 32/64 bit, very impressive: Architect

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-12-08 Thread Michael Jackson
Maybe this will help: On Lion 10.7.x (and I think Snow Leopard 10.6.x) if you leave the CMAKE_OSX_ARCHITECTURES blank you will get the default compile which is x86_64 (64 bit). OS X 10.5 and below you will get i386 (32 bit). If you want to specifically build for certain architectures then fil

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-12-08 Thread Daniel Dekkers
Hi, And which one is which? In Xcode (4.2), Lion, 64 bit Intel platform, a standard Xcode Mac OS X "template" will give these build settings in the Architectures section: Architectures Additional SDKs Architectures 64-bit Intel - $(ARCHS_STANDARD_64_BIT) (thi

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-12-08 Thread Nicolas Rannou
What about moving to 64 bits? (which I guess is more relevant for Lion apps) In your build directory: ccmake . Then modify: CMAKE_OSX_ARCHITECTURES x86_64 CMAKE_OSX_DEPLOYMENT_TARGET 10.7 CMAKE_OSX_SYSROOT/Developer/SDKs/MacOSX10.7.sdk Nicolas On Tue, Dec 6, 201

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-12-07 Thread Dick Munroe
Yes I'm using 2.8.6. Best, Dick Munroe On 11/26/11 11:18 AM, David Cole wrote: Are you using CMake 2.8.6...? Older CMake versions have not been used much on Lion. It wouldn't surprise me if 2.8.6 works, but earlier versions have issues... HTH, David On Sat, Nov 26, 2011 at 6:37 AM, Daniel

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-11-26 Thread David Cole
Are you using CMake 2.8.6...? Older CMake versions have not been used much on Lion. It wouldn't surprise me if 2.8.6 works, but earlier versions have issues... HTH, David On Sat, Nov 26, 2011 at 6:37 AM, Daniel Dekkers wrote: > This: > > SET(CMAKE_OSX_ARCHITECTURES "$(ARCHS_STANDARD_32_BIT)")

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-11-26 Thread Daniel Dekkers
This: SET(CMAKE_OSX_ARCHITECTURES "$(ARCHS_STANDARD_32_BIT)") seems to result in a "standard" Xcode setting (armv7 (standard)) which is also set when you let Xcode create a fresh iOS app (from its own templates). But you also see this a lot on the fora: SET(CMAKE_OSX_ARCHITECTURES "$(ARCHS_UNIVE

Re: [CMake] Build doesn't work with Mac OS X Lion...

2011-11-25 Thread Michael Jackson
There is a cmake variable that you set during onfiguration time. Something like os_x_architectures. There you can add the specific arch that you want to build for. - Mike Jackson www.bluequartz.net Principal Software Engineer mike.jack...@bluequartz.net BlueQuartz So

[CMake] Build doesn't work with Mac OS X Lion...

2011-11-25 Thread Dick Munroe
I've got a build that works just fine with Leopard. For reasons I won't get into, I had to upgrade one of my systems to Lion and now (I've installed XCode 4.2) the build won't work. I get the following error: [ 0%] Reaping winning child 0x10260c510 PID 1009 Live child 0x10260c510 (libxp/CM