Subject: Re: [CMake] Multi-platform visual studio projects
Agreed on all points.. Unfortunately... ;)
I remember going through this with qmake, which initially could not create a
debug and release vc project file...
--Scott
Original message
From: David Cole dlrd
Bloom scott.bl...@onshorecs.com, John Drescher
dresche...@gmail.com
Cc: cmake@cmake.org
Subject: Re: [CMake] Multi-platform visual studio projects
You are correct: if you're using the visual studio generators it doesn't matter
(in general) what your process environment variables are. Note
');
Cc: cmake@cmake.org javascript:_e(%7B%7D,'cvml','cmake@cmake.org');
Subject: Re: [CMake] Multi-platform visual studio projects
You are correct: if you're using the visual studio generators it doesn't
matter (in general) what your process environment variables are. Note that
if you're using find
scott.bl...@onshorecs.com
Cc: Ryan Pavlik ryan.pav...@gmail.com, John Drescher dresche...@gmail.com,
cmake@cmake.org
Subject: Re: [CMake] Multi-platform visual studio projects
There is no technical reason... But it seems to me there is a strong bias
toward single-architecture build trees
: Re: [CMake] Multi-platform visual studio projects
Thanks!
-Original Message-
From: John Drescher [mailto:dresche...@gmail.com]
Sent: Friday, February 27, 2015 8:26 AM
To: Scott Aron Bloom
Cc: cmake@cmake.org
Subject: Re: [CMake] Multi-platform visual studio projects
However
27, 2015 8:26 AM
To: John Drescher
Cc: cmake@cmake.org
Subject: Re: [CMake] Multi-platform visual studio projects
Thanks!
-Original Message-
From: John Drescher [mailto:dresche...@gmail.com]
Sent: Friday, February 27, 2015 8:26 AM
To: Scott Aron Bloom
Cc: cmake@cmake.org
Subject: Re
However, once the solution is created, does the path of the shell matter
at all?
No.
John
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That’s what I have been doing... :(
-Original Message-
From: John Drescher [mailto:dresche...@gmail.com]
Sent: Friday, February 27, 2015 8:33 AM
To: Scott Aron Bloom; CMake ML
Subject: Re: [CMake] Multi-platform visual studio projects
I have been successful with
Src\build.32 and src
Thanks!
-Original Message-
From: John Drescher [mailto:dresche...@gmail.com]
Sent: Friday, February 27, 2015 8:26 AM
To: Scott Aron Bloom
Cc: cmake@cmake.org
Subject: Re: [CMake] Multi-platform visual studio projects
However, once the solution is created, does the path of the shell
I have been successful with
Src\build.32 and src\build.64 so that on svn update effects both.
The problem, for my automated build flow, I was hoping to make a mix, 32/64
installer.. it’s a lot harder to do with two completely separate build trees
:(
For this I just make separate
Is it possible with cmake, to build a VS 2013, win32 and win64 vsproj solution
file set?
If not, I understand, then I have a follow on question..
Once the two solutions have been built, does it matter how you bring up VS
2013? Or does it only matter for the initial running of cmake ?
Scott
the solution is created, does the path of the shell matter at
all?
Scott
-Original Message-
From: John Drescher [mailto:dresche...@gmail.com]
Sent: Friday, February 27, 2015 8:06 AM
To: Scott Aron Bloom
Cc: cmake@cmake.org
Subject: Re: [CMake] Multi-platform visual studio projects
On Fri, Feb
On Fri, Feb 27, 2015 at 10:44 AM, Scott Aron Bloom
scott.bl...@onshorecs.com wrote:
Is it possible with cmake, to build a VS 2013, win32 and win64 vsproj
solution file set?
If not, I understand, then I have a follow on question..
No create 2 independent trees. I keep the source in a separate
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