Hi Tim & Michael,
Thanks for looking into this. The idea to install the applet to ../MacOS
works fine. Now I just have to get the linking fixed and the bundle should
be working.
Thanks a lot.
Cheers,
Tobias
On Fri, May 29, 2009 at 8:23 PM, Timothy M. Shead wrote:
> Michael Jackson wrote:
>
>>
Michael Jackson wrote:
On May 29, 2009, at 11:49 AM, Timothy M. Shead wrote:
Tobias Sauerwein wrote:
Hi Everyone
In my attempt to get cmake/cpack to produce a propper OS X bundle,
I hit a problem. We use a launcher script written in applescript
which is compiled in the build process. B
On May 29, 2009, at 11:49 AM, Timothy M. Shead wrote:
Tobias Sauerwein wrote:
Hi Everyone
In my attempt to get cmake/cpack to produce a propper OS X bundle,
I hit a problem. We use a launcher script written in applescript
which is compiled in the build process. Before producing the
b
Tobias Sauerwein wrote:
Hi Everyone
In my attempt to get cmake/cpack to produce a propper OS X bundle, I
hit a problem. We use a launcher script written in applescript which
is compiled in the build process. Before producing the bundle with
cpack we simply copied the compiled 'applet' file
Hi Everyone
In my attempt to get cmake/cpack to produce a propper OS X bundle, I
hit a problem. We use a launcher script written in applescript which
is compiled in the build process. Before producing the bundle with
cpack we simply copied the compiled 'applet' file over to the actual
bun