Re: [cmake-developers] CMake compiler selection (was: CMake, Xcode 4.4, and Mountain Lion)

2012-08-03 Thread Brad King
On 08/01/2012 09:44 AM, Óscar Fuentes wrote: > Brad King writes: >> I'll think about other solutions. > > For C++ projects, this heuristics may work: > > - Find the C++ compiler. > > - Unless the user asked for a specific C compiler, chose it depending on > the C++ compiler found (c++ for cc,

[cmake-developers] [CMake 0013453]: Boost_DIR set to Boost_DIR-NOTFOUND

2012-08-03 Thread Mantis Bug Tracker
The following issue has been SUBMITTED. == http://public.kitware.com/Bug/view.php?id=13453 == Reported By:Michael Mc Donnell Assigned To:

Re: [cmake-developers] lua bindings?

2012-08-03 Thread Eric Wing
On 8/2/12, Doug wrote: > I'm quite curious about the possibility of writing a lua binding for cmake. > > There are two possible ways to go: > > 1) Create a set of discrete lua bindings which actually invoke cmake > itself. > > 2) Integrate lua into cmake itself. > Yes, there was a big long thread

Re: [cmake-developers] lua bindings?

2012-08-03 Thread Brad King
On 08/03/2012 04:33 PM, Eric Wing wrote: > Yes, there was a big long thread on the CMake lists back in 2008-ish The main two threads started here: http://www.cmake.org/pipermail/cmake/2007-November/017347.html http://www.cmake.org/pipermail/cmake/2007-November/017971.html Ken's experiment only

Re: [cmake-developers] lua bindings?

2012-08-03 Thread Óscar Fuentes
Brad King writes: [snip] > As for your first option, a "zero-impact wrapper", what do you > envision would be the benefits? [I'm not the OP] Something I sorely miss on CMake is a way to express algorithms in a clear way and to process large amounts of data efficiently. For an example that cou

Re: [cmake-developers] lua bindings?

2012-08-03 Thread Bill Hoffman
On 8/3/2012 5:30 PM, Óscar Fuentes wrote: Brad King writes: [snip] As for your first option, a "zero-impact wrapper", what do you envision would be the benefits? [I'm not the OP] Something I sorely miss on CMake is a way to express algorithms in a clear way and to process large amounts of

Re: [cmake-developers] lua bindings?

2012-08-03 Thread Doug
Sorry, lots of talk. Tangibly I imagine something like this: local helper = cmake:context() helper.set_build_dir("helper") helper.configure("-DBUILD_TESTS=ON") helper:file("GLOB_RECURSE", "SOURCES", "${CMAKE_CURRENT_SOURCE_DIR}/*.c") helper:add_library("help", "SHARED", "${SOURCES}") helper:get_p

[cmake-developers] Fwd: lua bindings?

2012-08-03 Thread Doug
Woops; wrong reply button. :P -- Forwarded message -- From: Doug Date: Sat, Aug 4, 2012 at 8:07 AM Subject: Re: [cmake-developers] lua bindings? To: Brad King I've found lately that I am using increasingly complex scripts to convert existing automake projects (notably freeglut,

[cmake-developers] flags if target is add_executable( WIN32 )

2012-08-03 Thread J Decker
There's no way to set additional flags to compile if the add_exectuable is WIN32 or console? -- Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.or

[cmake-developers] [CMake 0013455]: CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL is broken

2012-08-03 Thread Mantis Bug Tracker
The following issue has been SUBMITTED. == http://public.kitware.com/Bug/view.php?id=13455 == Reported By:quaker Assigned To: