Re: Trouble with code signing and app store submission

2012-03-29 Thread Roland King
is that key (or those keys) in your 'login->keys' in Keychain Manager? I think both the public and private keys need to be there. Not sure that just being able to expand the certificate and see the key is enough. On Mar 30, 2012, at 2:41 PM, Martin Hewitson wrote: > According to Keychain Access

Re: Trouble with code signing and app store submission

2012-03-29 Thread Martin Hewitson
According to Keychain Access, all my certificates have a private key. At least I can expand the certificate and see the private key. Do I need to do something to tell Xcode about these? I followed the usual steps of installing certificates, and as I said, this computer was able to submit app upd

Re: Getting the best frame rate for NSView drawing

2012-03-29 Thread Per Bull Holmen
Den 19:04 29. mars 2012 skrev Kyle Sluder følgende: > On Mar 29, 2012, at 5:12 AM, lbland wrote: > >> ... look at the call stack. On the Mac fill most likely calls opengl in the >> end as "Quartz GL" has gotten pretty good. > > Quartz GL is not enabled by default. > > Also, see this: > http://c

Custom NSClipView and overlay scrollers

2012-03-29 Thread Sebastien Boisvert
I use a custom clip view to get a custom background look to my outline view, however swapping out the scrollview's old content view for my new clip view seems to cause the overlay scrollers to stop functioning properly - they'll still show, and mousing over them reveals the gutter, however they d

Re: Question about UIImage, scaling, and UIGraphicsBeginImageContextWithOptions

2012-03-29 Thread David Duncan
On Mar 29, 2012, at 1:50 AM, Ray wrote: > David, am I correct if I pass 0 for the scale in > +imageWithCGImage:scale:orientation: it will generate a UIImage with a scale > of 1? (It seems to do that, which in my case is just what I need ;) I would recommend being explicit and checking for 0 yo

Re: Getting the best frame rate for NSView drawing

2012-03-29 Thread Kyle Sluder
On Mar 29, 2012, at 5:12 AM, lbland wrote: > ... look at the call stack. On the Mac fill most likely calls opengl in the > end as "Quartz GL" has gotten pretty good. Quartz GL is not enabled by default. Also, see this: http://cocoawithlove.com/2011/03/mac-quartzgl-2d-drawing-on-graphics.html

Re: Trouble with code signing and app store submission

2012-03-29 Thread Conrad Shultz
But is the corresponding private key in your keychain? Xcode isn't complaining about your certificates, it's complaining about your key. (Sent from my iPad.) -- Conrad Shultz On Mar 28, 2012, at 23:32, Martin Hewitson wrote: > "" is a valid identity. However, the private key for the asso

Re: recalculateKeyViewLoop doesn't work

2012-03-29 Thread Keary Suska
On Mar 29, 2012, at 5:47 AM, Nava Carmon wrote: > Hi > > In my cocoa application I want to change the key order of my views. I fill in > the nextKeyView reference for all subviews in the desired order. In the > view's awakeFromNib function I do the following: > >[[self.view window] setInit

Re: Getting the best frame rate for NSView drawing

2012-03-29 Thread lbland
hi- On Mar 29, 2012, at 7:49 AM, jonat...@mugginsoft.com wrote: > Like graham I am surprised that the NSImage cache approach is slower than > fill/stroke. ... look at the call stack. On the Mac fill most likely calls opengl in the end as "Quartz GL" has gotten pretty good. ... not true on the

Re: Getting the best frame rate for NSView drawing

2012-03-29 Thread jonat...@mugginsoft.com
On 28 Mar 2012, at 09:19, Graham Cox wrote: > > On 28/03/2012, at 6:36 PM, Kenneth Baxter wrote: >> >> Draw each object individually (admittedly it's just a simple oval in rect >> which is filled and stroked): 12fps >> Generate an NSImage of the object once and cache it, then just >> drawInRe

recalculateKeyViewLoop doesn't work

2012-03-29 Thread Nava Carmon
Hi In my cocoa application I want to change the key order of my views. I fill in the nextKeyView reference for all subviews in the desired order. In the view's awakeFromNib function I do the following: [[self.view window] setInitialFirstResponder:self.view]; [[self.view window] setAutor

Re: Getting the best frame rate for NSView drawing

2012-03-29 Thread Per Bull Holmen
Den 02:50 29. mars 2012 skrev Kenneth Baxter følgende: > Thanks Graham, > > Yes, fully aware that CGLayer and CALayer are completely different. > > Interesting to hear about the z position needing to be a large number - will > keep that in mind. > > Cool visualizer. > > I'm going to have another g

Re: Question about UIImage, scaling, and UIGraphicsBeginImageContextWithOptions

2012-03-29 Thread Ray
On Mar 27, 2012, at 7:29 PM, David Duncan wrote: > Simplest solution is to save the scale along side the image itself (under the > assumption that this data can possibly end up on a non-retina device for some > reason) or to create a new UIImage with the screen scale via > +imageWIthCGImage:sc