Re: Localization not working based on region with en-US

2013-02-11 Thread Kevin Bracey
Sadly no, see: https://developer.apple.com/library/mac/#documentation/MacOSX/Conceptual/BPInternational/Articles/LanguageDesignations.html language-dialectic_locale, but is used either as language-dialectic or language_locale. The problem seems to be that the Folders used to hold the

Re: Keychain issues with public key on iOS

2013-02-11 Thread Jens Alfke
On Feb 10, 2013, at 10:03 PM, Damien Cooke dam...@smartphonedev.com wrote: Is there any chance you could share the ComputeSHA1 message with me? I know you said it was only a wrapper for commonCrypto but I am so lost in this stuff I want t check everything. Sure; it’s pretty trivial:

NSLayoutConstraints

2013-02-11 Thread koko
Just go bit by not understanding NSLayoutConstraints. I added a Window to an existing app that deploys on 10.5. Well this new Window has constraints so my app now cannot use the new window on pre 10.7 systems. What should I do? -koko ___ Cocoa-dev

NSLayoutConstraints - 2

2013-02-11 Thread koko
Furthermore, where is the warning that I am building with the 10.8 SDK, deploying 10.5 and that Layout Manager is not available … It is not like I am using an API in my code … this is all IB determined. Hmmm … -koko ___ Cocoa-dev mailing list

Re: NSLayoutConstraints

2013-02-11 Thread Kyle Sluder
On Mon, Feb 11, 2013, at 10:37 AM, koko wrote: Just go bit by not understanding NSLayoutConstraints. I added a Window to an existing app that deploys on 10.5. Well this new Window has constraints so my app now cannot use the new window on pre 10.7 systems. What should I do? Uncheck the

Re: NSLayoutConstraints

2013-02-11 Thread koko
Thanks for life saver ! -koko On Feb 11, 2013, at 11:53 AM, Kyle Sluder wrote: On Mon, Feb 11, 2013, at 10:37 AM, koko wrote: Just go bit by not understanding NSLayoutConstraints. I added a Window to an existing app that deploys on 10.5. Well this new Window has constraints so my app now

Breaking on nil context

2013-02-11 Thread Graham Cox
I'm getting this logged at times: Error: CGContextSetStrokeColorWithColor: invalid context 0x0 This is despite NSAssert-ing every function I pass a context to for nil. What can I set a breakpoint on to trap where this error is coming from? --Graham