On 27 Apr 2014, at 23:01, Glenn L. Austin gl...@austin-home.com wrote:
On Apr 26, 2014, at 10:32 AM, Dave d...@looktowindward.com wrote:
Autorelease isn't causing your problem, it's that you're misunderstanding
what autorelease pools are and do. What Dave wrote is correct: it was
Hi,
On Mac OS X using SKPhysicsJointPin gives me some problems:
- (void)pjoinBodyA:(NSString *)nameA andB:(NSString *)nameB
{
SKSpriteNode *bodyA = [self childNodeWithName:nameA];
SKSpriteNode *bodyB = [self childNodeWithName:nameB];
if (bodyA.position.xbodyB.position.x){
Hi,
Does anyone know how to handle this syntax:
-(BOOL) checkForError:(someObject) theObject
withTitleAndMessageList:(NSString*) theTitle,...
{
JKErrorManager* myErrorManager;
BOOLmyStatus;
myErrorManager = [self
Yes, it's a plugin, I don't really think it is relevant.
Cheers!
Vojtech
www.meldaproduction.com
2014-04-28 7:27 GMT+02:00 Kyle Sluder k...@ksluder.com:
On Apr 27, 2014, at 4:58 PM, Vojtěch Meluzín meldaproduct...@gmail.com
wrote:
Hi, I'm experiencing crashes in my app on Mac OS X (fully
On Apr 28, 2014, at 5:21 AM, Dave wrote:
-(BOOL) checkForError:(someObject) theObject
withTitleAndMessageList:(NSString*) theTitle,...
{
JKErrorManager* myErrorManager;
BOOL myStatus;
myErrorManager = [self
Thanks, overriding prefersStatusBarHidden did it. :)
On Apr 27, 2014, at 12:10 PM, Quincey Morris
quinceymor...@rivergatesoftware.com wrote:
On Apr 27, 2014, at 09:29 , William Squires wsqui...@satx.rr.com wrote:
Thanks - reducing the scene to just the score label reveals that - without
This issue isn’t related to the Cocoa frameworks, or even Objective-C code, so
IMHO it’s off-topic here.
Take a look at the mailing lists on lists.apple.com and try sending to GL- or
graphics-related one.
—Jens
smime.p7s
Description: S/MIME cryptographic signature
forgot to click reply all
From: edward taffel etaf...@me.com
Subject: Re: NSScroller revision?
Date: April 28, 2014 at 11:08:23 AM EDT
To: Kyle Sluder k...@ksluder.com
kyle,
i believe you are correct, but not for any release on my side.
thanks again for your insight.
just in case anyone was
Looks like a dispatch_semaphore intentionally crashes (a sort of assertion
failure) on deletion if its current value is less than its initial value. The
crash is an EXC_BAD_INSTRUCTION in _dispatch_semaphore_dispose:
0x7fff896cb279: leaq 0x1037b(%rip), %rcx ; BUG IN CLIENT OF
On Apr 28, 2014, at 2:53 PM, Jens Alfke wrote:
Looks like a dispatch_semaphore intentionally crashes (a sort of assertion
failure) on deletion if its current value is less than its initial value.
… semaphores don’t want to be disposed while their current value is less than
the initial
On Apr 28, 2014, at 13:02 , Ken Thomases k...@codeweavers.com wrote:
I've seen this discussed before, but I don't remember where. One of the
Apple engineers acknowledged the issue. This check is not done (or not
effective) if the semaphore is created with a value of 0.
It was here, a few
On 28 Apr 2014, at 6:53 pm, Alexander Reichstadt l...@mac.com wrote:
Before wasting further time, are joints on Mac OS X SpriteKit a known issue
at this time?
I don't know, but if it is it would explain the difficulties I had making these
work as well. I created a series of about twenty
NSAttributedString won't load images from RTF, but it will load images from an
RTFD package. Very likely it would not understand images specified using the
ugly htmltag RTF control. You'll probably need to use the proprietary
NeXTGraphic RTF control instead.
You can save an RTFD package with
Thanks. I logged a bug.
Alex
Am 29.04.2014 um 03:04 schrieb Graham Cox graham@bigpond.com:
On 28 Apr 2014, at 6:53 pm, Alexander Reichstadt l...@mac.com wrote:
Before wasting further time, are joints on Mac OS X SpriteKit a known issue
at this time?
I don't know, but if it is
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