Hi Glenn,
This is for a game, which is an exception to this rule.
Jason
On Dec 8, 2010, at 9:27 AM, glenn andreas wrote:
>
> On Dec 8, 2010, at 7:38 AM, Jason Bobier wrote:
>
>> Hey Dave,
>>
>> I'm talking about the Carbon equivalent of processLaunchDate i
Hey Dave,
I'm talking about the Carbon equivalent of processLaunchDate in the
ProcessInfoExtendedRec. This is the actual date & time that the process
launched.
I want to use it to give my game's splash screen a consistent amount of time on
screen. Here's how:
I set the Default.png to the spla
How do I find the date and time when my application launched? I've done this
before on OS X, but it was a while ago and I've forgotten how. :)
Thanks so much!
Jason
___
Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)
Please do not post admin requ
ant, which
means that it should be archivable. It appears that some of the NSCoding
compliant objects aren't completely restorable tho. :-/
Jason
On Feb 10, 2010, at 4:53 PM, Ricky Sharp wrote:
>
> On Feb 10, 2010, at 12:40 PM, Jason Bobier wrote:
>
> You don't want to tak
at 12:54 PM, Jason Bobier wrote:
>> All of these are NSCoding compliant, which means that if I archive it, I
>> should be able to unarchive it and get the exact state back (subject to
>> conditional archiving, etc...) as long as I archive a complete object graph.
>
>
hierarchy for other
apps, I'm just trying to be clever and to save myself a bunch of complex coding
(that easily gets out of sync with how your hierarchies can be stacked) this
time... :)
Jason
On Feb 10, 2010, at 3:12 PM, Jens Alfke wrote:
>
> On Feb 10, 2010, at 10:40 AM, Jason Bob
As many of you know, saving and restoring complex navigation hierarchies on the
iPhone can be a real chore. So, I had this brilliant idea of setting up my app
delegate like this:
applicationDidFinishLaunching
if userdefaults contains an archived navcontroller
unarchive co
Hey there, before I use RegisterEventHotKey, I just wanted to make
sure that it was still the only way to add a global hotkey to a
machine? All that I really want to do is to cause my application to
open when a hotkey is pressed if there happens to be a better way to
do that.
Thanks,
Jas
Thanks Nick. I'm trying to avoid polling tho (since that is the whole
point of runloops and mach ports).
Jason
On Sep 24, 2008, at 3:38 PM, Nick Zitzmann wrote:
On Sep 24, 2008, at 1:15 PM, Jason Bobier wrote:
Hey folks, I have a runloop on a thread that looks like this:
Hey folks, I have a runloop on a thread that looks like this:
while (! _cancelled) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[runloop runMode:NSDefaultRunLoopMode beforeDate:[NSDate
distantFuture]];
[pool rel
use of the transparency of the covering windows, it is
even more difficult to know whether the window is exposed or not. :-)
Jason
On Aug 15, 2008, at 6:07 PM, Michael Ash wrote:
On Fri, Aug 15, 2008 at 2:18 PM, Jason Bobier <[EMAIL PROTECTED]> wrote:
Hey folks,
I'd like to fade my window
n't visible and in
fact, causes it to appear as if nothing is happening if a large number
of non-exposed windows are faded before the exposed ones are.
Jason
On Aug 15, 2008, at 5:09 PM, Andy Lee wrote:
On Aug 15, 2008, at 2:18 PM, Jason Bobier wrote:
I'd like to fade my window out
Hi Amin,
Unless I am misunderstanding, this would tell me if it was onscreen,
but not if the window was exposed (not hidden by other windows).
Jason
On Aug 15, 2008, at 5:03 PM, [EMAIL PROTECTED] wrote:
Hey folks,
I'd like to fade my window out if any portion of it is visible to the
user,
Hey folks,
I'd like to fade my window out if any portion of it is visible to the
user, otherwise I simply want to close it for speed. Is there an easy
way to determine if some portion of the window is visible?
Thanks!
Jason
___
Cocoa-dev mailing
Cool. I was wondering how they would get it to work with 10.4.11, but
then noticed that they added specific gestalts for major, minor, and
bug fix in 10.4.
Thanks,
Jason
On Aug 6, 2008, at 5:46 PM, Nick Zitzmann wrote:
On Aug 6, 2008, at 6:37 PM, Jason Bobier wrote:
Hey folks, does
Hey folks, does anyone know the recommended way of checking whether my
app is running on Tiger or Leopard? It used to be that you could just
check that appkit version against one of the #defines, but apple
appears to have stopped updating them. At least 10.3.5 is the latest
that I see.
Is
I also need to determine the user's current mute and volume settings
and restore them after my alert plays, which is the other reason that
I was looking for something other than AppleScript.
Jason
On Jul 8, 2008, at 4:02 PM, I. Savant wrote:
But that isn't what the OP asked. The OP asks *h
lol.. I knew I should have specified that this is a product
requirement from users to avoid all of the worrying people are doing
about my app. :-)
Jason
On Jul 8, 2008, at 7:52 AM, Andreas Mayer wrote:
Am 08.07.2008 um 12:46 Uhr schrieb [EMAIL PROTECTED]:
2. Bring up an alert and after a
s.
Jason
On Jul 8, 2008, at 12:24 AM, Phil wrote:
On Tue, Jul 8, 2008 at 3:25 PM, Jason Bobier <[EMAIL PROTECTED]> wrote:
Has anyone figured out how to control a machine's volume level
(specifically
muting) from code? I know that you can do it from Applescript, but
running
an
Hey folks,
Has anyone figured out how to control a machine's volume level
(specifically muting) from code? I know that you can do it from
Applescript, but running an applescript from code seems to be a rather
clunky approach.
This is for emergency notification, so I have to be able to cra
Hey Charles,
I just did and that worked fine, so at least I have a work around. :-)
Jason
On Jul 7, 2008, at 3:01 AM, Charles Srstka wrote:
On Jul 7, 2008, at 1:53 AM, Jason Bobier wrote:
Has anyone else had issues playing wave files with NSSound? Not
only does it refuse to play the file
}
works fine.
On Jul 7, 2008, at 2:53 AM, Jason Bobier wrote:
Has anyone else had issues playing wave files with NSSound? Not only
does it refuse to play the file (even tho I can open it with the
Quicktime Player and play it), but it fails to error. It simply
doesn't make a sound.
Has anyone else had issues playing wave files with NSSound? Not only
does it refuse to play the file (even tho I can open it with the
Quicktime Player and play it), but it fails to error. It simply
doesn't make a sound. AIFF files seem to play just fine. Here is the
code in a generic projec
Yes, that is how you do it.
Jason
On Jun 11, 2008, at 7:09 PM, Ken Thomases wrote:
On Jun 11, 2008, at 6:05 PM, Mike Manzano wrote:
Does anyone know how to unvend an object? I found this thread on
the list:
http://lists.apple.com/archives/Cocoa-dev/2002/Mar/msg00710.html
but it didn't se
appears in
Leopard).
Any other thoughts?
Jason
PS, I read the Domain of the Bored ASL stuff before I started and it
saved me countless headaches. :-)
On Jun 11, 2008, at 5:05 PM, Ken Thomases wrote:
On Jun 11, 2008, at 3:10 PM, Jason Bobier wrote:
The issue that I'm having is that I
Hey folks, I know that this has been discussed here before, but after
spending hours reading cocoa-dev posts, I have yet to find the solution.
The issue that I'm having is that I'm using NSTask to create a syslog
process with the -w option to continually parse specific syslog
entries. The p
26 matches
Mail list logo