Re: [iPhone] xml parsing

2008-03-10 Thread Julien Jalon
I can't comment on the iPhone part as this is NDA (and should not be discussed here) but, on Mac OS X, I'd add /usr/include/libxml2 to the header search path in project (or target) build settings. Also, I'd add the libxml2.dylib to my project using "Add existing framework" or add -lxml2 to the "add

Re: [iPhone] xml parsing

2008-03-10 Thread Jacob Bandes-Storch
On a similar-ish note, I'm having trouble using libxml. I'm using a slightly modified version of the appropriate sample code. I need to make sure that the library is in my project. Since I couldn't find the library in a convenient place (where are you supposed to get those anyway?), I just

Re: [iPhone] xml parsing

2008-03-10 Thread Julien Jalon
I'm pretty sure you read the SDK release notes ;-) If not, I think you should, that's always a good idea. -- Julien On Mon, Mar 10, 2008 at 11:49 PM, Simon Fell <[EMAIL PROTECTED]> wrote: > The iPhone docs point you in the direction of libXML2 for parsing XML, > yet the headers for NSXML are in

Re: [iPhone] xml parsing

2008-03-10 Thread Jean-Daniel Dupas
If you find a function/method/class declaration in a public header (an header that is not in PrivateHeader folder) you can problably considere it as public. Le 10 mars 08 à 23:49, Simon Fell a écrit : The iPhone docs point you in the direction of libXML2 for parsing XML, yet the headers f

[iPhone] xml parsing

2008-03-10 Thread Simon Fell
The iPhone docs point you in the direction of libXML2 for parsing XML, yet the headers for NSXML are included in the SDK headers, and i was able to build and run fine using NSXMLDoc/element/node. (in fact i just dropped my existing NSXML based code into a iPhone project and it worked fine,