Re: 32bit vs 64bit and QuickTime/AVFoundation

2013-09-10 Thread João Varela
I second what Mark said. I did exactly as he suggested. To move to 64-bit I isolated all QuickTime dependent code in a 32-bit only helper. The main app, the other helpers and a private framework are now fat binaries and I migrated all the media code to AVFoundation and related APIs. The 32-bit only

32bit vs 64bit and QuickTime/AVFoundation

2013-09-09 Thread Trygve Inda
I have a helper tool that needs to use both C-based QuickTime/QTKit as well as AV Foundation to process things for the main app. Currently I am actually using two helper tools - one 32bit app to work with QuickTime (since some of the old API will not work in 64bit), and a second 32/64bit app to w

Re: 32bit vs 64bit and QuickTime/AVFoundation

2013-09-09 Thread Mark Munz
To me, this seems like the wrong direction to move. This is sort of like saying you want to convert your OS X app to a Classic Mac OS app maintain support for some Mac OS API. I'd go 64-bit only for your main app. I'd leave the 32-bit helper separate. Isolate your dependence on this component. If

Re: 32bit vs 64bit and QuickTime/AVFoundation

2013-09-09 Thread Trygve Inda
> > On 09/09/2013, at 9:56 PM, Trygve Inda wrote: > >> am considering merging them into one app, but it would have to be 32bit >> only (though of course it will run on 64bit systems). >> >> Is there any real drawback to this? I'd like to support 10.6 - 10.9 and I >> know that if I merge them i

Re: 32bit vs 64bit and QuickTime/AVFoundation

2013-09-09 Thread Graham Cox
On 09/09/2013, at 9:56 PM, Trygve Inda wrote: > am considering merging them into one app, but it would have to be 32bit > only (though of course it will run on 64bit systems). > > Is there any real drawback to this? I'd like to support 10.6 - 10.9 and I > know that if I merge them into one app