Can I jsut use @2x images without supplying a @1x image?

2011-10-21 Thread David Hoerl
I noticed by accident that everything seems to work just fine if I supply a im...@2x.png in my iOS code, reference as normal [UIImage imageNamed:@image.png], even if I'm targetting code at a non-retina iPhone. So, is this really acceptable? In virtually every image I have, the 1x image is

Re: Can I jsut use @2x images without supplying a @1x image?

2011-10-21 Thread Jeff Kelley
Can you? Sure. Keep in mind, though, that the iPhones and iPod Touches without Retina Displays also have less memory, so loading double-scaled images will cause your app to use much more memory than necessary. This may not affect your application, but it may cause other applications to be

Re: Can I jsut use @2x images without supplying a @1x image?

2011-10-21 Thread Kyle Sluder
On Fri, Oct 21, 2011 at 12:42 PM, David Hoerl dho...@mac.com wrote: So, is this really acceptable? In virtually every image I have, the 1x image is just a scaled down 2x image. By dropping the 1x images I can greatly reduce the number of images stuffed into my app. Except that iOS can just