Howdy,
It's very easy to do using runtime. I have a framework for doing dynamic
creation at runtime. Also, It's easy to get O-C based class elements such as
properties, ivars, protocols. methods using runtime. You can take a look at
this.
https://gist.github.com/Ch0c0late/5575679 It
On May 17, 2013, at 12:43 AM, Trygve Inda wrote:
I need to keep a small (few thousand) record database of sorts. Each record
has some pre-detertermined fields, but the user can add there own fields to
to a limited extent. …
This will be simple objects in an NSMutableArray.
I can use an
On May 17, 2013, at 12:43 AM, Trygve Inda wrote:
I need to keep a small (few thousand) record database of sorts. Each record
has some pre-detertermined fields, but the user can add there own fields to
to a limited extent. …
This will be simple objects in an NSMutableArray.
I can use an
On May 17, 2013, at 1:18 AM, Trygve Inda wrote:
On May 17, 2013, at 12:43 AM, Trygve Inda wrote:
The trouble comes in the fact that I need to be able to add properties at
runtime. For the dictionary option, it is easy - just make sure the key
names don't collide and I can add more keys to
On 17/05/2013, at 3:43 PM, Trygve Inda cocoa...@xericdesign.com wrote:
But for the objects I don't see a nice way to do this
There is setValue:forUndefinedKey: and then each object could keep a local
dictionary of these defined at runtime keys.
There are low-level runtime methods that
On May 17, 2013, at 1:18 AM, Trygve Inda wrote:
On May 17, 2013, at 12:43 AM, Trygve Inda wrote:
The trouble comes in the fact that I need to be able to add properties at
runtime. For the dictionary option, it is easy - just make sure the key
names don't collide and I can add more keys to
If you go the dictionary route a simple category on NSDictionary would allow
you to compute dynamic properties such as area = length * width.
Sandor Szatmari
On May 17, 2013, at 1:43, Trygve Inda cocoa...@xericdesign.com wrote:
I need to keep a small (few thousand) record database of sorts.
Alternatively, a dictionary mapping keys onto blocks of type (void(^)(void)),
which each compute their result. That, combined with typedef
void(^voidBlock)(void); voidBlock constant(id r) { return [^{return r;} copy];
} would give you a dictionary that can store both constants and computed
On May 16, 2013, at 11:41 PM, Graham Cox graham@bigpond.com wrote:
There is setValue:forUndefinedKey: and then each object could keep a local
dictionary of these defined at runtime keys.
There are low-level runtime methods that allow you to add properties at
runtime. I'm not sure
On May 17, 2013, at 1:43 PM, Trygve Inda cocoa...@xericdesign.com wrote:
How is this really any different than using setValue:forUndefinedKey?
If you’re just going to access properties through KVC it’s not. Maybe that’s
all the OP needs? What it gives you is actual ObjC-level properties that
I need to keep a small (few thousand) record database of sorts. Each record
has some pre-detertermined fields, but the user can add there own fields to
to a limited extent. It is a pretty light use so CoreData isn't what I
really want, plus migrating to future structures is an issue with CoreData.
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