On Sep 21, 2010, at 6:14 PM, Kenneth Baxter wrote:
> Just a quick question about this - I notice that you say to use a timer which
> I presume you say deliberately rather than using the automatic needsDisplay
> and recalculating during display.
The automatic -needsDisplayOnBoundsChange will cau
Just a quick question about this - I notice that you say to use a timer which I
presume you say deliberately rather than using the automatic needsDisplay and
recalculating during display.
The way I was thinking of doing it would have resulted in the recalculation of
the path during the drawing
OK, thanks for that David - I'll take that route then.
On 22 Sep, 2010,at 10:32 AM, David Duncan wrote:
On Sep 21, 2010, at 5:02 PM, Kenneth Baxter wrote:
Any suggestions would be most welcome.
With a requirement of 10.5, about all you can do is call -setNeedsDisplay from
a timer to imple
On Sep 21, 2010, at 5:02 PM, Kenneth Baxter wrote:
> Any suggestions would be most welcome.
With a requirement of 10.5, about all you can do is call -setNeedsDisplay from
a timer to implement the animation yourself, unless your path can be animated
well enough by just stretching/squeezing the
Hi all, I had gone through my initial design for a project I am working on and
one part of it really needs to use CAShapeLayer, but I just realized that it's
only available in 10.6+, and I have to support 10.5.
Essentially I have two layers that have a bezier path drawn between them. The
two l