Thanks a lot for the advices! Will do it that way
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Hello!
I have a task to write a simple vector graphics editor, which has a window,
a sheet (which can be bigger than the window), and some objects (triangles,
rectangles) to be placed on this sheet (and then, edited, e.g. rotated,
stretched) by their borders.
I am a beginner in this kind of
On 5 Oct 2011, at 12:39 PM, Nick wrote:
I have a task to write a simple vector graphics editor, which has a window, a
sheet (which can be bigger than the window), and some objects [...] I need an
advice how would experienced developers implement this basic functionality.
[]
What I
On Oct 5, 2011, at 12:39 PM, Nick wrote:
I have a task to write a simple vector graphics editor, which has a window,
a sheet (which can be bigger than the window), and some objects (triangles,
rectangles) to be placed on this sheet (and then, edited, e.g. rotated,
stretched) by their
On Oct 5, 2011, at 1:39 PM, Nick wrote:
I have a task to write a simple vector graphics editor, which has a window, a
sheet (which can be bigger than the window), and some objects (triangles,
rectangles) to be placed on this sheet (and then, edited, e.g. rotated,
stretched) by their
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On 10/5/11 12:39 PM, Nick wrote:
I am a beginner in this kind of programs (usually I ended up with
placing few buttons/standard Cocoa controls and implemented rather
low level logic of the application). I need an advice how would
experienced