Re: Xcode 3.2.1 and OCUnit results in selector not recognized

2010-03-07 Thread Tom
In case someone else is interested - decided to switch to BHUnit. I found out that it's also possible to run tests in console mode which is as fast as OCUnit, it's slower only in GUI mode so appologies to all involved in creating the framework... I'm still moving my tests over, so can't tell for su

Xcode 3.2.1 and OCUnit results in selector not recognized

2010-03-05 Thread Tom
Hi all, I'm getting really frustrated with unit testing here - it just works so erradicly - unit tests are fine, then I refactor my code and update tests accordingly and suddenly I get selector not recognized message and some of the tests fail. Then I mess with code a bit, and it starts to work ag