Re: breakout game - openGL or quartz?

2009-12-07 Thread Brian Dittmer
You'll probably want to check out cocos2d-iphone, a great objective-c framework for writing opengl games on the iphone. You can find more info at http://www.cocos2d-iphone.org. -Brian On Mon, Dec 7, 2009 at 2:46 AM, Chunk 1978 chunk1...@gmail.com wrote: cool game, patrick.  i especially liked

Re: breakout game - openGL or quartz?

2009-12-07 Thread Randall Meadows
On Dec 6, 2009, at 11:48 PM, Patrick J. Collins wrote: I wrote a breakout style game for actionscript3: http://collinatorstudios.com/dev/super_collins_breakout and it's been on my mind to make a version for the iPhone.. But before I do that, I thought it would be good to just make a

Re: breakout game - openGL or quartz?

2009-12-07 Thread BravoBug Software
Everyone seems to have already pointed you in the right direction, but as someone who has specific experience making such a game solo (http://bravobug.com/megabrickbash3000) I wanted to just throw in my .02 that OpenGL is definitely the way to go. NeHe's tutorials will be very handy along the way

breakout game - openGL or quartz?

2009-12-06 Thread Patrick J. Collins
Hi everyone, I wrote a breakout style game for actionscript3: http://collinatorstudios.com/dev/super_collins_breakout and it's been on my mind to make a version for the iPhone.. But before I do that, I thought it would be good to just make a version for plain old OS X... So before I do this, I

Re: breakout game - openGL or quartz?

2009-12-06 Thread Seth Willits
On Dec 6, 2009, at 10:48 PM, Patrick J. Collins wrote: So before I do this, I wanted to ask the opinions of every one here-- Should I use OpenGL or quartz/core animation for my graphics drawing? OpenGL. Come join the party: http://www.idevgames.com/forum/ -- Seth Willits

Re: breakout game - openGL or quartz?

2009-12-06 Thread Nick Zitzmann
On Dec 6, 2009, at 11:48 PM, Patrick J. Collins wrote: and it's been on my mind to make a version for the iPhone.. But before I do that, I thought it would be good to just make a version for plain old OS X... So before I do this, I wanted to ask the opinions of every one here-- Should I

Re: breakout game - openGL or quartz?

2009-12-06 Thread Chunk 1978
cool game, patrick. i especially liked your sound. On Mon, Dec 7, 2009 at 2:05 AM, Nick Zitzmann n...@chronosnet.com wrote: On Dec 6, 2009, at 11:48 PM, Patrick J. Collins wrote: and it's been on my mind to make a version for the iPhone..  But before I do that, I thought it would be good to