Re: Linker error: symbol(s) not found

2008-09-03 Thread Julien Jalon
r*)", referenced from: > -[DGTinyEngine setPositionFromGame:error:] in DGTinyEngine.o >ld: symbol(s) not found >collect2: ld returned 1 exit status > > In my otherwise Objective-C only project, DGTinyEngine.mm is using a C++ > engine, hence the need to make it a

Linker error: symbol(s) not found

2008-09-03 Thread Joachim
from: -[DGTinyEngine setPositionFromGame:error:] in DGTinyEngine.o ld: symbol(s) not found collect2: ld returned 1 exit status In my otherwise Objective-C only project, DGTinyEngine.mm is using a C+ + engine, hence the need to make it an Objective-C++ file. It imports a "DGFuncti

Re: symbol(s) not found

2008-06-09 Thread kim
On Jun 9, 2008, at 7:57 PM, Jens Alfke wrote: On 8 Jun '08, at 7:48 PM, kim wrote: As near as I can tell nothing at all has changed, the Calculate object is properly defined (no compiler warnings or errors) but it would seem that the symbol table is not up to date? (Not to nit-pick, but

Re: symbol(s) not found

2008-06-09 Thread Jens Alfke
On 8 Jun '08, at 7:48 PM, kim wrote: As near as I can tell nothing at all has changed, the Calculate object is properly defined (no compiler warnings or errors) but it would seem that the symbol table is not up to date? (Not to nit-pick, but you mean "class" instead of "object". It does

symbol(s) not found

2008-06-08 Thread kim
n the linker with "objc_class_name_Calculate", referenced from: [EMAIL PROTECTED]@[EMAIL PROTECTED] in , symbol(s) not found. As near as I can tell nothing at all has changed, the Calculate object is properly defined (no compiler warnings or errors) but it would seem that the symbol